Large beast, unaligned
- Armor Class
- 15 (natural armor)
- Hit Points
- 52 (7d10 + 14)
- Speed
- 70 ft.
- Challenge
- 3 (700 XP)
STR
18
+4
DEX
14
+2
CON
14
+2
INT
2
-4
WIS
13
+1
CHA
5
-3
- Senses
- darkvision 60 ft., passive Perception 11
Traits
Bladed Hide.
At the start of each of its turns, the moorbounder deals 5 (2d4) piercing damage to any creature grappling it.
Standing Leap.
The moorbounder's long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start.
Actions
Multiattack.
The moorbounder makes two attacks: one with its blades and one with its claws.
Blades.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Claws.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) slashing damage.