Brigganock

CreatureWBtWp. 2302014

Tiny fey, neutral good

Armor Class
12
Hit Points
9 (2d4 + 4)
Speed
15 ft.
Challenge
1/8 (25 XP)
STR
4
-3
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
13
+1
Saving Throws
Con +4, Dex +4
Condition Immunities
exhaustion
Senses
passive Perception 10
Languages
Common, Sylvan

Traits

Fey Ancestry.

The brigganock has advantage on saving throws against being charmed, and magic can't put it to sleep.

Soul Light.

The brigganock is accompanied by an insubstantial, invulnerable ball of light that contains its soul. The brigganock can't turn off the light or control its brightness. The soul light sheds bright light in a 10-foot radius and dim light for an additional 10 feet. If the brigganock dies, its soul light fades away.

Tunneler.

Using a pickaxe or similar tool, a brigganock can burrow through solid rock at a speed of 5 feet, leaving a 6-inch-diameter tunnel in its wake.

Actions

Pickaxe.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Time Lapse (Recharges after a Short or Long Rest).

The brigganock accelerates the passage of time around itself, enabling it to accomplish up to 1 hour of work in a matter of seconds. This work can't affect any creature other than the brigganock, or any object being worn or carried by another creature, and the activity must take place within a 10-foot cube. For example, the brigganock could use this action to rapidly carve a pumpkin, cook and eat dinner, move a pile of stones, or tie a dozen knots in a length of rope.

Bonus Actions

Move Soul Light.

The brigganock moves its soul light up to 30 feet in any direction to an unoccupied space it can see. At the end of the current turn, the light returns to the brigganock.

Spellcasting

Spellcasting.

The brigganock casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 11):

Raw data
{
  "ac": [
    12
  ],
  "cr": "1/8",
  "hp": {
    "average": 9,
    "formula": "2d4 + 4"
  },
  "cha": 13,
  "con": 14,
  "dex": 15,
  "int": 10,
  "str": 4,
  "wis": 11,
  "name": "Brigganock",
  "page": 230,
  "save": {
    "con": "+4",
    "dex": "+4"
  },
  "size": [
    "T"
  ],
  "type": "fey",
  "bonus": [
    {
      "name": "Move Soul Light",
      "entries": [
        "The brigganock moves its soul light up to 30 feet in any direction to an unoccupied space it can see. At the end of the current turn, the light returns to the brigganock."
      ]
    }
  ],
  "speed": {
    "walk": 15
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "The brigganock has advantage on saving throws against being {@condition charmed}, and magic can't put it to sleep."
      ]
    },
    {
      "name": "Soul Light",
      "entries": [
        "The brigganock is accompanied by an insubstantial, invulnerable ball of light that contains its soul. The brigganock can't turn off the light or control its brightness. The soul light sheds bright light in a 10-foot radius and dim light for an additional 10 feet. If the brigganock dies, its soul light fades away."
      ]
    },
    {
      "name": "Tunneler",
      "entries": [
        "Using a pickaxe or similar tool, a brigganock can burrow through solid rock at a speed of 5 feet, leaving a 6-inch-diameter tunnel in its wake."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Pickaxe",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Time Lapse (Recharges after a Short or Long Rest)",
      "entries": [
        "The brigganock accelerates the passage of time around itself, enabling it to accomplish up to 1 hour of work in a matter of seconds. This work can't affect any creature other than the brigganock, or any object being worn or carried by another creature, and the activity must take place within a 10-foot cube. For example, the brigganock could use this action to rapidly carve a pumpkin, cook and eat dinner, move a pile of stones, or tie a dozen knots in a length of rope."
      ]
    }
  ],
  "source": "WBtW",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common",
    "Sylvan"
  ],
  "traitTags": [
    "Fey Ancestry",
    "Tunneler"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell minor illusion}",
        "{@spell spare the dying}"
      ],
      "daily": {
        "1e": [
          "{@spell animal friendship}",
          "{@spell faerie fire}",
          "{@spell meld into stone}",
          "{@spell silence}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The brigganock casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 11}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion"
  ],
  "damageTagsSpell": [
    "B"
  ],
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "charmed",
    "deafened",
    "prone"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}