Medium dragon, chaotic good
- Armor Class
- 15
- Hit Points
- 22 (4d8 + 4)
- Speed
- fly 60 ft., 30 ft., burrow 15 ft.
- Challenge
- 1 (200 XP)
STR
15
+2
DEX
10
+0
CON
13
+1
INT
10
+0
WIS
11
+0
CHA
13
+1
- Saving Throws
- Dex +2, Wis +2
- Skills
- Stealth +2, Perception +4
- Damage Immunities
- fire
- Senses
- Blindsight 10 ft., Darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Actions
Rend.
Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Fire Breath 5.
dex DC 11, each creature in a 20-foot-long, 5-foot-wide Line. 14 (4d6) Fire damage. Half damage.
Sleep Breath.
con DC 11, each creature in a 15-foot Cone. The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. 2 The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.