Brain in a Jar

CreatureRHWp. 2392024

Small undead, lawful evil

Armor Class
11
Hit Points
55 (10d6 + 20)
Speed
fly 20 ft. (hover), 5 ft., canHover true ft.
Challenge
3 (700 XP)
STR
1
-5
DEX
3
-4
CON
15
+2
INT
19
+4
WIS
10
+0
CHA
15
+2
Saving Throws
Cha +4, Int +6
Condition Immunities
exhaustion; paralyzed
Senses
Blindsight 120 ft., passive Perception 10
Languages
telepathy 60 ft. understands Common plus three other languages but can't speak; telepathy 60 ft.

Traits

Detect Intelligence.

The brain magically senses the location of any creature within 300 feet of itself that has an Intelligence score of 3 or higher, regardless of interposing barriers.

Magic Resistance.

The brain has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The brain makes two Disrupting Burst attacks.

Disrupting Burst.

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 11 (2d6 + 4) Psychic damage. The target can't take Reactions until the end of its next turn, and it has Disadvantage on saving throws to maintain Concentration until the end of its next turn.

Mind Blast 5.

int DC 14, each creature in a 60-foot Cone. 14 (4d6) Psychic damage, and the target has the Incapacitated condition until the end of the brain's next turn. Half damage only.

Spellcasting

Spellcasting.

The brain casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 14):

Raw data
{
  "ac": [
    11
  ],
  "cr": "3",
  "hp": {
    "average": 55,
    "formula": "10d6 + 20"
  },
  "cha": 15,
  "con": 15,
  "dex": 3,
  "int": 19,
  "str": 1,
  "wis": 10,
  "name": "Brain in a Jar",
  "page": 239,
  "save": {
    "cha": "+4",
    "int": "+6"
  },
  "size": [
    "S"
  ],
  "type": "undead",
  "speed": {
    "fly": {
      "number": 20,
      "condition": "(hover)"
    },
    "walk": 5,
    "canHover": true
  },
  "trait": [
    {
      "name": "Detect Intelligence",
      "entries": [
        "The brain magically senses the location of any creature within 300 feet of itself that has an Intelligence score of 3 or higher, regardless of interposing barriers."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The brain has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The brain makes two Disrupting Burst attacks."
      ]
    },
    {
      "name": "Disrupting Burst",
      "entries": [
        "{@atkr m,r} {@hit 6}, reach 5 ft. or range 120 ft. {@h}11 ({@damage 2d6 + 4}) Psychic damage. The target can't take Reactions until the end of its next turn, and it has {@variantrule Disadvantage|XPHB} on saving throws to maintain {@status Concentration|XPHB} until the end of its next turn."
      ]
    },
    {
      "name": "Mind Blast {@recharge 5}",
      "entries": [
        "{@actSave int} {@dc 14}, each creature in a 60-foot {@variantrule Cone [Area of Effect]|XPHB|Cone}. {@actSaveFail} 14 ({@damage 4d6}) Psychic damage, and the target has the {@condition Incapacitated|XPHB} condition until the end of the brain's next turn. {@actSaveSuccess} Half damage only."
      ]
    }
  ],
  "senses": [
    "Blindsight 120 ft."
  ],
  "source": "RHW",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "treasure": [
    "arcana"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "telepathy 60 ft. understands Common plus three other languages but can't speak; telepathy 60 ft."
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "Y"
  ],
  "environment": [
    "urban"
  ],
  "languageTags": [
    "C",
    "CS",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Charm Person|XPHB}",
        "{@spell Detect Thoughts|XPHB}",
        "{@spell Mage Hand|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Compulsion|XPHB}",
          "{@spell Hold Person|XPHB} (level 3 version)"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The brain casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save {@dc 14}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "paralyzed"
  ],
  "conditionInflict": [
    "incapacitated"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "intelligence"
  ],
  "conditionInflictSpell": [
    "charmed",
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}