Small undead, lawful evil
- Armor Class
- 11
- Hit Points
- 55 (10d6 + 20)
- Speed
- fly 20 ft. (hover), 5 ft., canHover true ft.
- Challenge
- 3 (700 XP)
- Saving Throws
- Cha +4, Int +6
- Condition Immunities
- exhaustion; paralyzed
- Senses
- Blindsight 120 ft., passive Perception 10
- Languages
- telepathy 60 ft. understands Common plus three other languages but can't speak; telepathy 60 ft.
Traits
The brain magically senses the location of any creature within 300 feet of itself that has an Intelligence score of 3 or higher, regardless of interposing barriers.
The brain has Advantage on saving throws against spells and other magical effects.
Actions
The brain makes two Disrupting Burst attacks.
Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 11 (2d6 + 4) Psychic damage. The target can't take Reactions until the end of its next turn, and it has Disadvantage on saving throws to maintain Concentration until the end of its next turn.
int DC 14, each creature in a 60-foot Cone. 14 (4d6) Psychic damage, and the target has the Incapacitated condition until the end of the brain's next turn. Half damage only.
Spellcasting
The brain casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 14):