Bore Worm

CreatureWDMMp. 1712014

Gargantuan construct, unaligned

Armor Class
18 (natural armor)
Hit Points
247 (15d20 + 90)
Speed
50 ft., burrow 30 ft.
Challenge
16 (15,000 XP)
STR
28
+9
DEX
7
-2
CON
22
+6
INT
1
-5
WIS
8
-1
CHA
4
-3
Saving Throws
Con +11, Wis +4
Damage Immunities
poison; psychic; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Condition Immunities
blinded; charmed; deafened; exhaustion; frightened; paralyzed; petrified; poisoned; prone
Senses
blindsight 30 ft., tremorsense 60 ft., passive Perception 9

Traits

Tunneler.

The worm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake.

Regeneration.

The worm regains 10 hit points at the start of each of its turns if it has at least 1 hit point.

Actions

Multiattack.

The worm makes two attacks: one with its grinding jaws and one with its stinger.

Grinding Jaws.

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) slashing damage.

Tail Stinger.

Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (3d6 + 9) piercing damage, and the target must make a DC 19 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "16",
  "hp": {
    "average": 247,
    "formula": "15d20 + 90"
  },
  "cha": 4,
  "con": 22,
  "dex": 7,
  "int": 1,
  "str": 28,
  "wis": 8,
  "name": "Bore Worm",
  "page": 171,
  "save": {
    "con": "+11",
    "wis": "+4"
  },
  "size": [
    "G"
  ],
  "type": "construct",
  "speed": {
    "walk": 50,
    "burrow": 30
  },
  "trait": [
    {
      "name": "Tunneler",
      "entries": [
        "The worm can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The worm regains 10 hit points at the start of each of its turns if it has at least 1 hit point."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The worm makes two attacks: one with its grinding jaws and one with its stinger."
      ]
    },
    {
      "name": "Grinding Jaws",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d8 + 9}) slashing damage."
      ]
    },
    {
      "name": "Tail Stinger",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 10 ft., one creature. {@h}19 ({@damage 3d6 + 9}) piercing damage, and the target must make a {@dc 19} Constitution saving throw, taking 42 ({@damage 12d6}) poison damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "poison",
    "psychic",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't adamantine",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "blindsight 30 ft.",
    "tremorsense 60 ft."
  ],
  "source": "WDMM",
  "passive": 9,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B",
    "T"
  ],
  "traitTags": [
    "Regeneration",
    "Tunneler"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P",
    "S"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded",
    "charmed",
    "deafened",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}