Booyahg Slave of the Great Old One

CreatureVGMp. 422014

Small humanoid, any alignment

Armor Class
12, 15
Hit Points
91 (14d8 + 28)
Speed
30 ft.
Challenge
6 (2,300 XP)
STR
9
-1
DEX
14
+2
CON
15
+2
INT
12
+1
WIS
12
+1
CHA
18
+4
Saving Throws
Cha +7, Wis +4
Skills
Arcana +4, History +4
Damage Resistances
psychic
Senses
darkvision 60 ft., passive Perception 11
Languages
any two languages, telepathy 30 ft., Goblin

Traits

Whispering Aura.

At the start of each of the goblin's turns, each creature of its choice within 5 feet of it must succeed on a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage, provided that the goblin isn't incapacitated.

Nimble Escape.

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting

Innate Spellcasting.

The goblin's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components:

Spellcasting.

The goblin is a 14th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Raw data
{
  "ac": [
    12,
    {
      "ac": 15,
      "braces": true,
      "condition": "with {@spell mage armor}"
    }
  ],
  "cr": "6",
  "hp": {
    "average": 91,
    "formula": "14d8 + 28"
  },
  "cha": 18,
  "con": 15,
  "dex": 14,
  "int": 12,
  "str": 9,
  "wis": 12,
  "name": "Booyahg Slave of the Great Old One",
  "page": 42,
  "save": {
    "cha": "+7",
    "wis": "+4"
  },
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "goblinoid"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+4",
    "history": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Whispering Aura",
      "entries": [
        "At the start of each of the goblin's turns, each creature of its choice within 5 feet of it must succeed on a {@dc 15} Wisdom saving throw or take 10 ({@damage 3d6}) psychic damage, provided that the goblin isn't {@condition incapacitated}."
      ]
    },
    {
      "name": "Nimble Escape",
      "entries": [
        "The goblin can take the {@action Disengage} or {@action Hide} action as a bonus action on each of its turns."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    }
  ],
  "resist": [
    "psychic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "VGM",
  "_isCopy": true,
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "any two languages",
    "telepathy 30 ft.",
    "Goblin"
  ],
  "senseTags": [
    "D"
  ],
  "shortName": "Goblin",
  "damageTags": [
    "P",
    "Y"
  ],
  "tokenCustom": true,
  "languageTags": [
    "TP",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell detect magic}",
        "{@spell jump}",
        "{@spell levitate}",
        "{@spell mage armor} (self only)",
        "{@spell speak with dead}"
      ],
      "daily": {
        "1e": [
          "{@spell arcane gate}",
          "{@spell true seeing}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The goblin's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save {@dc 15}), requiring no material components:"
      ]
    },
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell chill touch}",
            "{@spell eldritch blast}",
            "{@spell guidance}",
            "{@spell mage hand}",
            "{@spell minor illusion}",
            "{@spell prestidigitation}",
            "{@spell shocking grasp}"
          ]
        },
        "5": {
          "lower": 1,
          "slots": 3,
          "spells": [
            "{@spell armor of Agathys}",
            "{@spell arms of Hadar}",
            "{@spell crown of madness}",
            "{@spell clairvoyance}",
            "{@spell contact other plane}",
            "{@spell detect thoughts}",
            "{@spell dimension door}",
            "{@spell dissonant whispers}",
            "{@spell dominate beast}",
            "{@spell telekinesis}",
            "{@spell vampiric touch}"
          ]
        }
      },
      "ability": "cha",
      "headerEntries": [
        "The goblin is a 14th-level spellcaster. Its spellcasting ability is Charisma (spell save {@dc 15}, {@hit 7} to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "_copy_templates": [
    {
      "name": "Goblin",
      "source": "DMG"
    }
  ],
  "damageTagsSpell": [
    "C",
    "L",
    "N",
    "O",
    "Y"
  ],
  "spellcastingTags": [
    "CL",
    "I"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "charmed",
    "restrained"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "intelligence",
    "strength",
    "wisdom"
  ]
}