Boneless

CreatureRHWp. 2382024

Medium undead, chaotic evil

Armor Class
12
Hit Points
22 (4d8 + 4)
Speed
30 ft.
Challenge
1 (200 XP)
STR
15
+2
DEX
14
+2
CON
12
+1
INT
1
-5
WIS
10
+0
CHA
1
-5
Skills
Stealth +4
Damage Resistances
bludgeoning
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
Darkvision 60 ft., passive Perception 10
Languages
understands Common but can't speak

Traits

Abduct.

The boneless needn't spend extra movement to move a creature it is grappling.

Compression.

The boneless can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Smother.

Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). Until the grapple ends, the target has the Blinded and Restrained conditions, is suffocating, and takes 7 (2d4 + 2) Bludgeoning damage at the start of each of the boneless's turns. The boneless can smother only one creature at a time. While grappling a target, the boneless can't take this action again.

Bonus Actions

Unraveling Flesh (1/Day).

wis DC 11, each creature within 30 feet that can see the boneless. The target has the Frightened condition. The boneless moves up to its Speed without provoking Opportunity Attacks.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1",
  "hp": {
    "average": 22,
    "formula": "4d8 + 4"
  },
  "cha": 1,
  "con": 12,
  "dex": 14,
  "int": 1,
  "str": 15,
  "wis": 10,
  "name": "Boneless",
  "page": 238,
  "size": [
    "M"
  ],
  "type": "undead",
  "bonus": [
    {
      "name": "Unraveling Flesh (1/Day)",
      "entries": [
        "{@actSave wis} {@dc 11}, each creature within 30 feet that can see the boneless. {@actSaveFail} The target has the {@condition Frightened|XPHB} condition. {@actSaveSuccessOrFail} The boneless moves up to its {@variantrule Speed|XPHB} without provoking {@action Opportunity Attack|XPHB|Opportunity Attacks}."
      ]
    }
  ],
  "skill": {
    "stealth": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Abduct",
      "entries": [
        "The boneless needn't spend extra movement to move a creature it is grappling."
      ]
    },
    {
      "name": "Compression",
      "entries": [
        "The boneless can move through a space as narrow as 1 inch without expending extra movement to do so."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Smother",
      "entries": [
        "{@atkr m} {@hit 4}, reach 5 ft. {@h}7 ({@damage 2d4 + 2}) Bludgeoning damage. If the target is a Medium or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 12}). Until the grapple ends, the target has the {@condition Blinded|XPHB} and {@condition Restrained|XPHB} conditions, is suffocating, and takes 7 ({@damage 2d4 + 2}) Bludgeoning damage at the start of each of the boneless's turns. The boneless can smother only one creature at a time. While grappling a target, the boneless can't take this action again."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "bludgeoning"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "RHW",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MA"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "understands Common but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "damageTags": [
    "B"
  ],
  "environment": [
    "any"
  ],
  "languageTags": [
    "C",
    "CS"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "conditionInflict": [
    "frightened",
    "grappled"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}