Medium undead, neutral evil
- Armor Class
- 14
- Hit Points
- 27 (5d8 + 5)
- Speed
- 40 ft.
- Challenge
- 1 (200 XP)
STR
12
+1
DEX
16
+3
CON
13
+1
INT
5
-3
WIS
10
+0
CHA
5
-3
- Damage Immunities
- poison
- Damage Vulnerabilities
- bludgeoning
- Condition Immunities
- exhaustion; poisoned
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- understands Common plus one other language but can't speak
Traits
Pack Tactics.
The beast has Advantage on an attack roll against a creature if at least one of the beast's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage, and the target has the Prone condition if it is Large or smaller.