Bol'bara

CreatureEGWp. 2612014

Small humanoid,

Armor Class
13 (leather armor), 15
Hit Points
40 (9d6 + 9)
Speed
30 ft.
Challenge
3 (700 XP)
STR
11
+0
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
13
+1
CHA
14
+2
Senses
darkvision 60 ft., passive Perception 11
Languages
Common, Goblin

Traits

Dark One's Blessing.

When Bol'bara reduces a hostile creature to 0 hit points, she gains 6 temporary hit points.

Nimble Escape.

Bol'bara can take the Disengage or Hide action as a bonus action on each of her turns.

Actions

Multiattack.

Bol'bara makes two melee attacks.

Dagger.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Eldritch Blast (Cantrip).

Ranged Spell Attack: +4 to hit, range 120 ft., one creature. Hit: 7 (1d10 + 2) force damage.

Legendary Actions

Incorporeal Dash.

Bol'bara moves up to her speed. She can move through other creatures and objects as if they were 3. She takes 5 (1d10) force damage if she ends her turn inside an object.

Zone of Calamity (Costs 2 Actions).

A 15-foot-radius sphere of magical confusion extends from a point Bol'bara can see within 60 feet of her and spreads around corners. Each creature that starts its turn in that area is treated as if targeted by the confusion spell (save DC 12). The sphere lasts as long as Bol'bara maintains concentration, up to 1 minute (as if concentrating on a spell).

Spellcasting

Innate Spellcasting.

Bol'bara's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). She can innately cast the following spells, requiring no material components:

Raw data
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  "ac": [
    {
      "ac": 13,
      "from": [
        "{@item leather armor|PHB}"
      ]
    },
    {
      "ac": 15,
      "braces": true,
      "condition": "with {@spell mage armor}"
    }
  ],
  "cr": "3",
  "hp": {
    "average": 40,
    "formula": "9d6 + 9"
  },
  "cha": 14,
  "con": 12,
  "dex": 14,
  "int": 10,
  "str": 11,
  "wis": 13,
  "name": "Bol'bara",
  "page": 261,
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "goblinoid"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Dark One's Blessing",
      "entries": [
        "When Bol'bara reduces a hostile creature to 0 hit points, she gains 6 temporary hit points."
      ]
    },
    {
      "name": "Nimble Escape",
      "entries": [
        "Bol'bara can take the {@action Disengage} or {@action Hide} action as a bonus action on each of her turns."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Bol'bara makes two melee attacks."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Eldritch Blast (Cantrip)",
      "entries": [
        "{@atk rs} {@hit 4} to hit, range 120 ft., one creature. {@h}7 ({@damage 1d10 + 2}) force damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "EGW",
  "passive": 11,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    {
      "note": "chaotic evil when fully possessed",
      "alignment": [
        "C",
        "G"
      ]
    }
  ],
  "languages": [
    "Common",
    "Goblin"
  ],
  "legendary": [
    {
      "name": "Incorporeal Dash",
      "entries": [
        "Bol'bara moves up to her speed. She can move through other creatures and objects as if they were {@quickref difficult terrain||3}. She takes 5 ({@damage 1d10}) force damage if she ends her turn inside an object."
      ]
    },
    {
      "name": "Zone of Calamity (Costs 2 Actions)",
      "entries": [
        "A 15-foot-radius sphere of magical confusion extends from a point Bol'bara can see within 60 feet of her and spreads around corners. Each creature that starts its turn in that area is treated as if targeted by the {@spell confusion} spell (save {@dc 12}). The sphere lasts as long as Bol'bara maintains {@status concentration}, up to 1 minute (as if {@status concentration||concentrating} on a spell)."
      ]
    }
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "P"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C",
    "GO"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell eldritch blast}",
        "{@spell false life}",
        "{@spell mage armor}",
        "{@spell mage hand}"
      ],
      "daily": {
        "1e": [
          "{@spell charm person}",
          "{@spell hex}",
          "{@spell hold person}",
          "{@spell invisibility}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Bol'bara's innate spellcasting ability is Charisma (spell save {@dc 12}, {@hit 4} to hit with spell attacks). She can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "damageTagsSpell": [
    "N",
    "O"
  ],
  "isNamedCreature": true,
  "legendaryActions": 2,
  "referenceSources": [
    "US"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}