Bodytaker Podling

CreatureRHWp. 2362024

Small/Medium plant, neutral evil

Armor Class
12
Hit Points
26 (4d8 + 8)
Speed
30 ft.
Challenge
1/2 (100 XP)
STR
16
+3
DEX
11
+0
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
10
+0
Skills
Deception +4
Condition Immunities
charmed; frightened
Senses
Blindsight 30 ft., passive Perception 10
Languages
Deep Speech plus one other language

Traits

Semblance of Life.

The podling is a physical copy of a creature digested by a Bodytaker Plant. The podling has Advantage on Charisma (Deception) checks made to pass as the digested creature. The podling melts into a slurry when it dies.

Actions

Slam.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1/2",
  "hp": {
    "average": 26,
    "formula": "4d8 + 8"
  },
  "cha": 10,
  "con": 14,
  "dex": 11,
  "int": 10,
  "str": 16,
  "wis": 10,
  "name": "Bodytaker Podling",
  "page": 236,
  "size": [
    "S",
    "M"
  ],
  "type": "plant",
  "skill": {
    "deception": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Semblance of Life",
      "entries": [
        "The podling is a physical copy of a creature digested by a Bodytaker Plant. The podling has {@variantrule Advantage|XPHB} on Charisma ({@skill Deception|XPHB}) checks made to pass as the digested creature. The podling melts into a slurry when it dies."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Slam",
      "entries": [
        "{@atkr m} {@hit 5}, reach 5 ft. {@h}6 ({@damage 1d6 + 3}) Bludgeoning damage."
      ]
    }
  ],
  "senses": [
    "Blindsight 30 ft."
  ],
  "source": "RHW",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Deep Speech plus one other language"
  ],
  "senseTags": [
    "B"
  ],
  "damageTags": [
    "B"
  ],
  "environment": [
    "forest",
    "grassland",
    "hill",
    "swamp"
  ],
  "languageTags": [
    "DS",
    "X"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened"
  ]
}