Blue Slaad

CreatureMMp. 2762014

Large aberration, chaotic neutral

Armor Class
15 (natural armor)
Hit Points
123 (13d10 + 52)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
20
+5
DEX
15
+2
CON
18
+4
INT
7
-2
WIS
7
-2
CHA
9
-1
Skills
Perception +1
Damage Resistances
acid; cold; fire; lightning; thunder
Senses
darkvision 60 ft., passive Perception 11
Languages
Slaad, telepathy 60 ft.

Traits

Magic Resistance.

The slaad has advantage on saving throws against spells and other magical effects.

Regeneration.

The slaad regains 10 hit points at the start of its turn if it has at least 1 hit point.

Actions

Multiattack.

The slaad makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.

Claw.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. If the target is a humanoid, it must succeed on a DC 15 Constitution saving throw or be infected with a disease called chaos phage. While infected, the target can't regain hit points, and its hit point maximum is reduced by 10 (3d6) every 24 hours. If the disease reduces the target's hit point maximum to 0, the target instantly transforms into a red slaad or, if it has the ability to cast spells of 3rd level or higher, a green slaad. Only a wish spell can reverse the transformation.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 123,
    "formula": "13d10 + 52"
  },
  "cha": 9,
  "con": 18,
  "dex": 15,
  "int": 7,
  "str": 20,
  "wis": 7,
  "name": "Blue Slaad",
  "page": 276,
  "size": [
    "L"
  ],
  "type": "aberration",
  "skill": {
    "perception": "+1"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The slaad has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The slaad regains 10 hit points at the start of its turn if it has at least 1 hit point."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The slaad makes three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) piercing damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage. If the target is a humanoid, it must succeed on a {@dc 15} Constitution saving throw or be infected with a disease called chaos phage. While infected, the target can't regain hit points, and its hit point maximum is reduced by 10 ({@dice 3d6}) every 24 hours. If the disease reduces the target's hit point maximum to 0, the target instantly transforms into a {@creature red slaad} or, if it has the ability to cast spells of 3rd level or higher, a {@creature green slaad}. Only a {@spell wish} spell can reverse the transformation."
      ]
    }
  ],
  "resist": [
    "acid",
    "cold",
    "fire",
    "lightning",
    "thunder"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MM",
  "passive": 11,
  "variant": [
    {
      "name": "Control Gem",
      "type": "variant",
      "entries": [
        "Implanted in the slaad's brain is a magic control gem. The slaad must obey whoever possesses the gem and is immune to being {@condition charmed} while so controlled.",
        "Certain spells can be used to acquire the gem. If the slaad fails its saving throw against {@spell imprisonment}, the spell can transfer the gem to the spellcaster's open hand, instead of imprisoning the slaad. A {@spell wish} spell, if cast in the slaad's presence, can be worded to acquire the gem.",
        "A {@spell greater restoration} spell cast on the slaad destroys the gem without harming the slaad.",
        "Someone who is proficient in Wisdom ({@skill Medicine}) can remove the gem from an {@condition incapacitated} slaad. Each try requires 1 minute of uninterrupted work and a successful {@dc 20} Wisdom ({@skill Medicine}) check. Each failed attempt deals 22 ({@damage 4d10}) psychic damage to the slaad."
      ],
      "_version": {
        "name": "Blue Slaad (Control Gem)",
        "addAs": "trait"
      }
    }
  ],
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "DIS",
    "HPR",
    "MW"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Slaad",
    "telepathy 60 ft."
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/blue-slaad.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance",
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S",
    "Y"
  ],
  "reprintedAs": [
    "Blue Slaad|XMM"
  ],
  "languageTags": [
    "OTH",
    "TP"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "IDRotF",
    "PaBTSO",
    "QftIS",
    "SatO",
    "SCC-CK",
    "SCC-HfMT",
    "SCC-TMM",
    "WDMM"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}
Blue Slaad ยท Wiki