Medium undead, neutral evil
- Armor Class
- 10
- Hit Points
- 75 (10d8 + 30)
- Speed
- 20 ft., climb 20 ft.
- Challenge
- 2 (450 XP)
STR
16
+3
DEX
8
-1
CON
17
+3
INT
1
-5
WIS
6
-2
CHA
2
-4
- Skills
- Stealth +3
- Damage Immunities
- necrotic; poison
- Condition Immunities
- blinded; charmed; exhaustion; frightened; grappled; poisoned; prone; restrained
- Senses
- Blindsight 60 ft., passive Perception 8
Traits
Amorphous.
The bloodlurk can move through a space as narrow as 1 inch without expending extra movement to do so.
Spider Climb.
The bloodlurk can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Actions
Blood Splash.
con DC 13, each creature of the bloodlurk's choice in a 5-foot Emanation origination from the lurker. 17 (5d6) Necrotic damage. Half damage.