Blood Hunter

CreatureEGWp. 2842014

Medium humanoid, any alignment

Armor Class
16 (half plate armor)
Hit Points
65 (10d8 + 20)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
12
+1
CON
15
+2
INT
9
-1
WIS
16
+3
CHA
11
+0
Saving Throws
Str +7, Wis +6
Skills
Insight +6, Acrobatics +4, Perception +6
Senses
darkvision 60 ft., passive Perception 16
Languages
any one language (usually Common)

Traits

Blood Curse of Binding (1/Day).

As a bonus action, the blood hunter targets one creature it can see within 30 feet of it. The target must succeed on a DC 14 Strength saving throw or have its speed reduced to 0 and be unable to take reactions. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Blood Frenzy.

The blood hunter has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Magic Resistance.

The blood hunter has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The blood hunter attacks twice with a weapon.

Greatsword.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 3 (1d6) fire damage.

Heavy Crossbow.

Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Spellcasting

Innate Spellcasting (1/Day).

The blood hunter can innately cast hex. Its innate spellcasting ability is Intelligence.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item half plate armor|PHB|half plate}"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 65,
    "formula": "10d8 + 20"
  },
  "cha": 11,
  "con": 15,
  "dex": 12,
  "int": 9,
  "str": 18,
  "wis": 16,
  "name": "Blood Hunter",
  "page": 284,
  "save": {
    "str": "+7",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "insight": "+6",
    "acrobatics": "+4",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Blood Curse of Binding (1/Day)",
      "entries": [
        "As a bonus action, the blood hunter targets one creature it can see within 30 feet of it. The target must succeed on a {@dc 14} Strength saving throw or have its speed reduced to 0 and be unable to take reactions. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Blood Frenzy",
      "entries": [
        "The blood hunter has advantage on melee attack rolls against any creature that doesn't have all its hit points."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The blood hunter has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The blood hunter attacks twice with a weapon."
      ]
    },
    {
      "name": "Greatsword",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus 3 ({@damage 1d6}) fire damage."
      ]
    },
    {
      "name": "Heavy Crossbow",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 100/400 ft., one target. {@h}6 ({@damage 1d10 + 1}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "EGW",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "any one language (usually Common)"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "F",
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting (1/Day)",
      "type": "spellcasting",
      "will": [
        "{@spell hex}"
      ],
      "hidden": [
        "will"
      ],
      "ability": "int",
      "headerEntries": [
        "The blood hunter can innately cast {@spell hex}. Its innate spellcasting ability is Intelligence."
      ]
    }
  ],
  "attachedItems": [
    "greatsword|phb",
    "heavy crossbow|phb"
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "N"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "strength"
  ]
}