Blazebear

CreatureVEoRp. 2102014

Large monstrosity, unaligned

Armor Class
14 (natural armor)
Hit Points
189 (18d10 + 90)
Speed
30 ft.
Challenge
12 (8,400 XP)
STR
24
+7
DEX
17
+3
CON
21
+5
INT
3
-4
WIS
13
+1
CHA
16
+3
Saving Throws
Cha +7, Str +11
Skills
Perception +5
Senses
darkvision 120 ft., passive Perception 15

Traits

Magic Resistance.

The blazebear has advantage on saving throws against spells and other magical effects.

Mist Sight.

The blazebear can see normally through heavily obscured areas created by mist or fog, including areas created by spells such as Fog Cloud.

Actions

Multiattack.

The blazebear makes two Bite attacks. It can replace one attack with Stunning Gaze if available.

Bite.

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (2d12 + 7) piercing damage plus 11 (2d10) force damage.

Stunning Gaze 5.

The blazebear targets two creatures it can see within 120 feet of itself. Each target must succeed on a DC 15 Wisdom saving throw or have the stunned condition until the start of the blazebear's next turn.

Reactions

Antimagic Swipe.

Melee Weapon Attack: +11 to hit, reach 10 ft., one creature casting a spell of 3rd level or lower. Hit: 22 (4d10) force damage, and the target must succeed on a DC 15 Intelligence saving throw or the spell fails and has no effect.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "12",
  "hp": {
    "average": 189,
    "formula": "18d10 + 90"
  },
  "cha": 16,
  "con": 21,
  "dex": 17,
  "int": 3,
  "str": 24,
  "wis": 13,
  "name": "Blazebear",
  "page": 210,
  "save": {
    "cha": "+7",
    "str": "+11"
  },
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "skill": {
    "perception": "+5"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The blazebear has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Mist Sight",
      "entries": [
        "The blazebear can see normally through {@quickref Vision and Light||2||heavily obscured} areas created by mist or fog, including areas created by spells such as Fog Cloud."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The blazebear makes two Bite attacks. It can replace one attack with Stunning Gaze if available."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}20 ({@damage 2d12 + 7}) piercing damage plus 11 ({@damage 2d10}) force damage."
      ]
    },
    {
      "name": "Stunning Gaze {@recharge 5}",
      "entries": [
        "The blazebear targets two creatures it can see within 120 feet of itself. Each target must succeed on a {@dc 15} Wisdom saving throw or have the {@condition stunned} condition until the start of the blazebear's next turn."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "VEoR",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Antimagic Swipe",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 10 ft., one creature casting a spell of 3rd level or lower. {@h}22 ({@damage 4d10}) force damage, and the target must succeed on a {@dc 15} Intelligence saving throw or the spell fails and has no effect."
      ]
    }
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "P"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "stunned"
  ],
  "savingThrowForced": [
    "intelligence",
    "wisdom"
  ]
}