Blackguard

CreatureMPMMp. 632014

Medium humanoid, neutral evil

Armor Class
18 (plate armor)
Hit Points
119 (14d8 + 56)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
18
+4
DEX
11
+0
CON
18
+4
INT
11
+0
WIS
14
+2
CHA
15
+2
Saving Throws
Cha +5, Wis +5
Skills
Athletics +7, Deception +5, Intimidation +5
Senses
passive Perception 12
Languages
any one language (usually Common)

Actions

Multiattack.

The blackguard makes three attacks, using Glaive, Shortbow, or both.

Glaive.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage plus 9 (2d8) necrotic damage.

Shortbow.

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dreadful Aspect (Recharges after a Short or Long Rest).

Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened of the blackguard for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.

Bonus Actions

Smite.

Immediately after the blackguard hits a target with an attack roll, the blackguard can force that target to make a DC 13 Constitution saving throw. On a failed save, the target suffers one of the following effects of the blackguard's choice:

Blind.

The target is blinded for 1 minute. The blinded target can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Shove.

The target is pushed up to 10 feet away and knocked prone.

Spellcasting

Spellcasting.

The blackguard casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item plate armor|PHB|plate}"
      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 119,
    "formula": "14d8 + 56"
  },
  "cha": 15,
  "con": 18,
  "dex": 11,
  "int": 11,
  "str": 18,
  "wis": 14,
  "name": "Blackguard",
  "page": 63,
  "save": {
    "cha": "+5",
    "wis": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "paladin"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Smite",
      "entries": [
        "Immediately after the blackguard hits a target with an attack roll, the blackguard can force that target to make a {@dc 13} Constitution saving throw. On a failed save, the target suffers one of the following effects of the blackguard's choice:"
      ]
    },
    {
      "name": "Blind",
      "entries": [
        "The target is {@condition blinded} for 1 minute. The {@condition blinded} target can repeat the save at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Shove",
      "entries": [
        "The target is pushed up to 10 feet away and knocked {@condition prone}."
      ]
    }
  ],
  "skill": {
    "athletics": "+7",
    "deception": "+5",
    "intimidation": "+5"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The blackguard makes three attacks, using Glaive, Shortbow, or both."
      ]
    },
    {
      "name": "Glaive",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}9 ({@damage 1d10 + 4}) slashing damage plus 9 ({@damage 2d8}) necrotic damage."
      ]
    },
    {
      "name": "Shortbow",
      "entries": [
        "{@atk rw} {@hit 3} to hit, range 80/320 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    },
    {
      "name": "Dreadful Aspect (Recharges after a Short or Long Rest)",
      "entries": [
        "Each enemy within 30 feet of the blackguard must succeed on a {@dc 13} Wisdom saving throw or be {@condition frightened} of the blackguard for 1 minute. If a {@condition frightened} target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success."
      ]
    }
  ],
  "source": "MPMM",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH",
    "RNG",
    "RW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "any one language (usually Common)"
  ],
  "soundClip": {
    "path": "bestiary/blackguard.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "S"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "otherSources": [
    {
      "page": 211,
      "source": "VGM"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "2e": [
          "{@spell command}",
          "{@spell dispel magic}",
          "{@spell find steed}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The blackguard casts one of the following spells, using Charisma as the spellcasting ability (spell save {@dc 13}):"
      ]
    }
  ],
  "attachedItems": [
    "glaive|phb",
    "shortbow|phb"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionInflict": [
    "blinded",
    "frightened",
    "prone"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}