Medium humanoid, neutral evil
- Armor Class
- 17 (splint armor)
- Hit Points
- 45 (7d8 + 14)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
STR
15
+2
DEX
11
+0
CON
14
+2
INT
12
+1
WIS
10
+0
CHA
16
+3
- Skills
- Religion +3, Persuasion +5, Intimidation +5
- Senses
- passive Perception 10
- Languages
- Common, Terran
Actions
Multiattack.
The priest makes two melee attacks.
Glaive.
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
Reactions
Spellcasting
Spellcasting.
The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells: