Medium dragon, chaotic evil
- Armor Class
- 17 (natural armor)
- Hit Points
- 33 (6d8 + 6)
- Speed
- fly 60 ft., swim 30 ft., 30 ft.
- Challenge
- 2 (450 XP)
STR
15
+2
DEX
14
+2
CON
13
+1
INT
10
+0
WIS
11
+0
CHA
13
+1
- Saving Throws
- Cha +3, Con +3, Dex +4, Wis +2
- Skills
- Stealth +4, Perception +4
- Damage Immunities
- acid
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Traits
Amphibious.
The dragon can breathe air and water.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.
Acid Breath 5.
The dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.