Biomancer

CreatureGGRp. 2562014

Medium humanoid, neutral good

Armor Class
17 (splint armor)
Hit Points
110 (17d8 + 34)
Speed
30 ft.
Challenge
10 (5,900 XP)
STR
10
+0
DEX
15
+2
CON
14
+2
INT
20
+5
WIS
14
+2
CHA
15
+2
Saving Throws
Int +9, Wis +6
Skills
Arcana +9, Nature +9
Senses
passive Perception 12
Languages
Common plus any one language

Traits

Bolstering Presence.

The biomancer magically emanates life-giving energy within 30 feet of itself. Any ally of the biomancer that starts its turn there regains 5 (1d10) hit points.

Magic Resistance.

The biomancer has advantage on saving throws against spells and other magical effects.

Actions

Scimitar.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Spellcasting

Spellcasting.

The biomancer is a 16th-level Simic spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The biomancer has the following wizard spells prepared:

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "{@item splint armor|phb}"
      ]
    }
  ],
  "cr": "10",
  "hp": {
    "average": 110,
    "formula": "17d8 + 34"
  },
  "cha": 15,
  "con": 14,
  "dex": 15,
  "int": 20,
  "str": 10,
  "wis": 14,
  "name": "Biomancer",
  "page": 256,
  "save": {
    "int": "+9",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+9",
    "nature": "+9"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Bolstering Presence",
      "entries": [
        "The biomancer magically emanates life-giving energy within 30 feet of itself. Any ally of the biomancer that starts its turn there regains 5 ({@dice 1d10}) hit points."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The biomancer has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Scimitar",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage."
      ]
    }
  ],
  "source": "GGR",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common plus any one language"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "damageTags": [
    "S"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell acid splash}",
            "{@spell light}",
            "{@spell mending}",
            "{@spell poison spray}",
            "{@spell shocking grasp}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell detect magic}",
            "{@spell grease}",
            "{@spell shield}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell alter self}",
            "{@spell darkvision}",
            "{@spell enlarge/reduce}",
            "{@spell hold person}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell counterspell}",
            "{@spell dispel magic}",
            "{@spell haste}",
            "{@spell protection from energy}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell confusion}",
            "{@spell conjure minor elementals}",
            "{@spell polymorph}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell cone of cold}",
            "{@spell creation}",
            "{@spell hold monster}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell move earth}",
            "{@spell wall of ice}"
          ]
        },
        "7": {
          "slots": 1,
          "spells": [
            "{@spell prismatic spray}"
          ]
        },
        "8": {
          "slots": 1,
          "spells": [
            "{@spell control weather}"
          ]
        }
      },
      "ability": "int",
      "headerEntries": [
        "The biomancer is a 16th-level Simic spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 17}, {@hit 9} to hit with spell attacks). The biomancer has the following wizard spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "scimitar|phb"
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "A",
    "B",
    "C",
    "F",
    "I",
    "L",
    "P",
    "S"
  ],
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity",
    "wisdom"
  ]
}