Billy Beaver

CreatureRMBREp. 272014

Large construct, unaligned

Armor Class
13 (natural armor)
Hit Points
34 (7d10 + 21)
Speed
40 ft.
Challenge
3 (700 XP)
STR
20
+5
DEX
12
+1
CON
17
+3
INT
3
-4
WIS
12
+1
CHA
7
-2
Skills
Perception +3
Damage Immunities
poison; psychic
Condition Immunities
blinded; charmed; deafened; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
Common

Traits

Keen Sight and Smell.

Billy Beaver has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Beak.

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 34,
    "formula": "7d10 + 21"
  },
  "cha": 7,
  "con": 17,
  "dex": 12,
  "int": 3,
  "str": 20,
  "wis": 12,
  "name": "Billy Beaver",
  "page": 27,
  "size": [
    "L"
  ],
  "type": "construct",
  "isNpc": true,
  "skill": {
    "perception": "+3"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Keen Sight and Smell",
      "entries": [
        "Billy Beaver has advantage on Wisdom ({@skill Perception}) checks that rely on sight or smell."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Beak",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one creature. {@h}10 ({@damage 1d10 + 5}) piercing damage."
      ]
    }
  ],
  "immune": [
    "poison",
    "psychic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "RMBRE",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "Common"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Keen Senses"
  ],
  "damageTags": [
    "P"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C"
  ],
  "conditionImmune": [
    "blinded",
    "charmed",
    "deafened",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ],
  "isNamedCreature": true
}