Large elemental, neutral
- Armor Class
- 13
- Hit Points
- 58
- Speed
- swim 60 ft., 0 ft.
- Challenge
- 3 (700 XP)
STR
17
+3
DEX
16
+3
CON
13
+1
INT
11
+0
WIS
10
+0
CHA
10
+0
Traits
Invisible in Water.
The big water slurpent is invisible while fully immersed in water.
Water Bound.
The big water slurpent dies if it leaves the water to which it is bound or if that water is destroyed.
Actions
Constrict.
Melee Weapon Attack: +5 to hit, one target. Hit: 13 (3d6+3) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward the big water slurpent. Until this grapple ends, the target is restrained, the big water slurpent tries to drown it, and the big water slurpent can't constrict another target.