Small humanoid, lawful good
- Armor Class
- 10
- Hit Points
- 3 (1d6)
- Speed
- 25 ft.
- Challenge
- 0 (10 XP)
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
10
+0
CHA
10
+0
- Damage Resistances
- poison
- Senses
- passive Perception 10
- Languages
- any one language (usually Common), Halfling
Traits
Halfling Nimbleness.
Bepis can move through a space of a Medium or larger creature.
Brave.
Bepis has advantage on saving throws against being frightened.
Stout Resilience.
Bepis has advantage on saving throws against poison.
Actions
Club.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.