Medium beast, neutral
- Armor Class
- undefined
- Hit Points
- 5 plus five times your Ranger level (the beast has a number of Hit Dice [d8s] equal to your Ranger level)
- Speed
- 40 ft., climb 40 ft.
- Proficiency Bonus
- equals your Proficiency Bonus
STR
14
+2
DEX
14
+2
CON
15
+2
INT
8
-1
WIS
14
+2
CHA
11
+0
- Senses
- Darkvision 60 ft., passive Perception 12
- Languages
- understands the languages you know
Traits
Primal Bond.
Add your Proficiency Bonus to any ability check or saving throw the beast makes.
Actions
Beast's Strike.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 2 plus your Wisdom modifier Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast). If the beast moved at least 20 feet straight toward the target before the hit, the target takes an extra 1d6 damage of the same type, and the target has the Prone condition if it is a Large or smaller creature.