Bearded Devil (Summoner)

CreatureMMp. 702014SRD

Medium fiend, lawful evil

Armor Class
13 (natural armor)
Hit Points
52 (8d8 + 16)
Speed
30 ft.
Challenge
3 (700 XP)
STR
16
+3
DEX
15
+2
CON
15
+2
INT
9
-1
WIS
11
+0
CHA
11
+0
Saving Throws
Con +4, Str +5, Wis +2
Damage Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire; poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 10
Languages
Infernal, telepathy 120 ft.

Traits

Devil's Sight.

Magical darkness doesn't impede the devil's darkvision.

Magic Resistance.

The devil has advantage on saving throws against spells and other magical effects.

Steadfast.

The devil can't be frightened while it can see an allied creature within 30 feet of it.

Actions

Multiattack.

The devil makes two attacks: one with its beard and one with its glaive.

Beard.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Glaive.

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 5 (1d10). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.

Summon Devil (1/Day).

The devil chooses what to summon and attempts a magical summoning.

A bearded devil has a 30 chance of summoning one bearded devil.

A summoned devil appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other devils. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 52,
    "formula": "8d8 + 16"
  },
  "cha": 11,
  "con": 15,
  "dex": 15,
  "int": 9,
  "srd": true,
  "str": 16,
  "wis": 11,
  "name": "Bearded Devil (Summoner)",
  "page": 70,
  "save": {
    "con": "+4",
    "str": "+5",
    "wis": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Devil's Sight",
      "entries": [
        "Magical darkness doesn't impede the devil's darkvision."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The devil has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Steadfast",
      "entries": [
        "The devil can't be {@condition frightened} while it can see an allied creature within 30 feet of it."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The devil makes two attacks: one with its beard and one with its glaive."
      ]
    },
    {
      "name": "Beard",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one creature. {@h}6 ({@damage 1d8 + 2}) piercing damage, and the target must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Glaive",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}8 ({@damage 1d10 + 3}) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a {@dc 12} Constitution saving throw or lose 5 ({@dice 1d10}) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this attack, the damage dealt by the wound increases by 5 ({@damage 1d10}). Any creature can take an action to stanch the wound with a successful {@dc 12} Wisdom ({@skill Medicine}) check. The wound also closes if the target receives magical healing."
      ]
    },
    {
      "name": "Summon Devil (1/Day)",
      "entries": [
        "The devil chooses what to summon and attempts a magical summoning.",
        "A bearded devil has a {@chance 30} chance of summoning one bearded devil.",
        "A summoned devil appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other devils. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MM",
  "_isCopy": true,
  "passive": 10,
  "miscTags": [
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Infernal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/bearded-devil.opus",
    "type": "internal"
  },
  "traitTags": [
    "Devil's Sight",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "reprintedAs": [
    "Bearded Devil|XMM"
  ],
  "languageTags": [
    "I",
    "TP"
  ],
  "attachedItems": [
    "glaive|phb"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "referenceSources": [
    "BGDIA",
    "BMT",
    "CoA",
    "EGW",
    "IDRotF",
    "OoW",
    "QftIS",
    "RoT",
    "ToA",
    "VEoR",
    "WDH"
  ],
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  "_versionBase_name": "Bearded Devil",
  "savingThrowForced": [
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  "_versionBase_source": "MM",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "_versionBase_hasFluffImages": true
}