Barlgura (Summoner)

CreatureMMp. 562014

Large fiend, chaotic evil

Armor Class
15 (natural armor)
Hit Points
68 (8d10 + 24)
Speed
40 ft., climb 40 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
15
+2
CON
16
+3
INT
7
-2
WIS
14
+2
CHA
9
-1
Saving Throws
Con +6, Dex +5
Skills
Stealth +5, Perception +5
Damage Resistances
cold; fire; lightning
Damage Immunities
poison
Condition Immunities
poisoned
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 15
Languages
Abyssal, telepathy 120 ft.

Traits

Reckless.

At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Running Leap.

The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start.

Actions

Multiattack.

The barlgura makes three attacks: one with its bite and two with its fists.

Bite.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Fist.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.

Summon Demon (1/Day).

The demon chooses what to summon and attempts a magical summoning.

A barlgura has a 30 percent chance of summoning one barlgura.

A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.

Spellcasting

Innate Spellcasting.

The barlgura's spellcasting ability is Wisdom (spell save DC 13). The barlgura can innately cast the following spells, requiring no material components:

Raw data
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  "con": 16,
  "dex": 15,
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  "str": 18,
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  "name": "Barlgura (Summoner)",
  "page": 56,
  "save": {
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  "type": {
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  "skill": {
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    "perception": "+5"
  },
  "speed": {
    "walk": 40,
    "climb": 40
  },
  "trait": [
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      "name": "Reckless",
      "entries": [
        "At the start of its turn, the barlgura can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn."
      ]
    },
    {
      "name": "Running Leap",
      "entries": [
        "The barlgura's long jump is up to 40 feet and its high jump is up to 20 feet when it has a running start."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The barlgura makes three attacks: one with its bite and two with its fists."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage."
      ]
    },
    {
      "name": "Fist",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) bludgeoning damage."
      ]
    },
    {
      "name": "Summon Demon (1/Day)",
      "entries": [
        "The demon chooses what to summon and attempts a magical summoning.",
        "A barlgura has a {@chance 30|30 percent|30% summoning chance} chance of summoning one barlgura.",
        "A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning"
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  "senses": [
    "blindsight 30 ft.",
    "darkvision 120 ft."
  ],
  "source": "MM",
  "_isCopy": true,
  "passive": 15,
  "miscTags": [
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  "alignment": [
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    "E"
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  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "B",
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/barlgura.opus",
    "type": "internal"
  },
  "traitTags": [
    "Reckless"
  ],
  "actionTags": [
    "Multiattack"
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  "damageTags": [
    "B",
    "P"
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  "reprintedAs": [
    "Barlgura|XMM"
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  "languageTags": [
    "AB",
    "TP"
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  "spellcasting": [
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      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell entangle}",
          "{@spell phantasmal force}"
        ],
        "2e": [
          "{@spell disguise self}",
          "{@spell invisibility} (self only)"
        ]
      },
      "ability": "wis",
      "headerEntries": [
        "The barlgura's spellcasting ability is Wisdom (spell save {@dc 13}). The barlgura can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "Y"
  ],
  "referenceSources": [
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    "BMT",
    "CoA",
    "CRCotN",
    "IMR",
    "KftGV",
    "OotA",
    "PaBTSO",
    "PotA",
    "QftIS",
    "SatO",
    "VEoR",
    "WDH",
    "WDMM"
  ],
  "spellcastingTags": [
    "I"
  ],
  "_versionBase_hash": "barlgura_mm",
  "_versionBase_name": "Barlgura",
  "_versionBase_source": "MM",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "savingThrowForcedSpell": [
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  "_versionBase_hasFluffImages": true
}
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