Medium celestial, lawful good
- Armor Class
- 18 (plate armor)
- Hit Points
- 136 (16d8 + 64)
- Speed
- fly 50 ft., 30 ft.
- Challenge
- 13 (10,000 XP)
STR
18
+4
DEX
12
+1
CON
18
+4
INT
11
+0
WIS
14
+2
CHA
20
+5
- Saving Throws
- Con +9, Wis +7
- Damage Resistances
- necrotic; poison
- Condition Immunities
- exhaustion; frightened; poisoned
- Senses
- passive Perception 12
- Languages
- Celestial, Common, Infernal
Actions
Multiattack.
Barachiel makes three Greatsword attacks.
Greatsword.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 22 (5d8) radiant damage.
Purifying Flames 4.
Barachiel wreathes his sword in white flame, then makes a Greatsword attack. On a hit, the target takes an additional 45 (7d12) fire damage plus 45 (7d12) radiant damage. The target must succeed on a DC 18 Charisma saving throw or have the stunned condition until the end of their next turn.
Reactions
Parry.
Barachiel adds 5 to his AC against one attack. To do so, Barachiel must see the attacker and be wielding a melee weapon.