Bandit Deceiver

CreatureXMMp. 282024

Small/Medium humanoid, neutral

Armor Class
16
Hit Points
130 (20d8 + 40)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
8
-1
DEX
16
+3
CON
14
+2
INT
17
+3
WIS
12
+1
CHA
16
+3
Saving Throws
Dex +6, Int +6
Skills
Stealth +9, Acrobatics +6, Perception +4
Senses
passive Perception 14
Languages
Common, Thieves' cant

Actions

Multiattack.

The bandit makes three Dagger attacks.

Dagger.

Melee or Ranged Attack Roll: +6, reach 5 ft. or range 20/60 ft. Hit: 8 (2d4 + 3) Piercing damage plus 10 (3d6) Poison damage.

Blinding Flash 4.

con DC 14, each creature in a 10-foot-radius Sphere centered on a point the bandit can see within 120 feet. 13 (3d6 + 3) Radiant damage, and the target has the Blinded condition until the start of the bandit's next turn. Half damage only.

Spellcasting

Spellcasting.

The bandit casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):

Raw data
{
  "ac": [
    16
  ],
  "cr": "7",
  "hp": {
    "average": 130,
    "formula": "20d8 + 40"
  },
  "cha": 16,
  "con": 14,
  "dex": 16,
  "int": 17,
  "str": 8,
  "wis": 12,
  "gear": [
    {
      "item": "dagger|xphb",
      "quantity": 6
    },
    "wand|xphb"
  ],
  "name": "Bandit Deceiver",
  "page": 28,
  "save": {
    "dex": "+6",
    "int": "+6"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "skill": {
    "stealth": "+9",
    "acrobatics": "+6",
    "perception": "+4"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The bandit makes three Dagger attacks."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atkr m,r} {@hit 6}, reach 5 ft. or range 20/60 ft. {@h}8 ({@damage 2d4 + 3}) Piercing damage plus 10 ({@damage 3d6}) Poison damage."
      ]
    },
    {
      "name": "Blinding Flash {@recharge 4}",
      "entries": [
        "{@actSave con} {@dc 14}, each creature in a 10-foot-radius {@variantrule Sphere [Area of Effect]|XPHB|Sphere} centered on a point the bandit can see within 120 feet. {@actSaveFail} 13 ({@damage 3d6 + 3}) Radiant damage, and the target has the {@condition Blinded|XPHB} condition until the start of the bandit's next turn. {@actSaveSuccess} Half damage only."
      ]
    }
  ],
  "source": "XMM",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MA",
    "MLW",
    "RA",
    "THW"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common",
    "Thieves' cant"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P",
    "R"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "any"
  ],
  "languageTags": [
    "C",
    "TC"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Disguise Self|XPHB}",
        "{@spell Mage Hand|XPHB}",
        "{@spell Minor Illusion|XPHB}"
      ],
      "daily": {
        "1e": [
          "{@spell Hold Person|XPHB} (level 4 version)",
          "{@spell Mage Armor|XPHB} (included in AC)",
          "{@spell Major Image|XPHB}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The bandit casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 14}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "blinded"
  ],
  "referenceSources": [
    "EFA",
    "FRAiF"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "conditionInflictSpell": [
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}