Bandit Captain

CreatureMMp. 3442014SRD

Medium humanoid, NX chaotic good NY evil

Armor Class
15 (studded leather armor)
Hit Points
65 (10d8 + 20)
Speed
30 ft.
Challenge
2 (450 XP)
STR
15
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
11
+0
CHA
14
+2
Saving Throws
Dex +5, Str +4, Wis +2
Skills
Athletics +4, Deception +4
Senses
passive Perception 10
Languages
any two languages

Actions

Multiattack.

The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

Scimitar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Parry.

The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 65,
    "formula": "10d8 + 20"
  },
  "cha": 14,
  "con": 14,
  "dex": 16,
  "int": 14,
  "srd": true,
  "str": 15,
  "wis": 11,
  "name": "Bandit Captain",
  "page": 344,
  "save": {
    "dex": "+5",
    "str": "+4",
    "wis": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "athletics": "+4",
    "deception": "+4"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers."
      ]
    },
    {
      "name": "Scimitar",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage."
      ]
    }
  ],
  "altArt": [
    {
      "name": "Diabolical Bandit Captain",
      "page": 18,
      "source": "MTF"
    }
  ],
  "source": "MM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "NX",
    "C",
    "G",
    "NY",
    "E"
  ],
  "languages": [
    "any two languages"
  ],
  "soundClip": {
    "path": "bestiary/bandit-captain.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "environment": [
    "coastal",
    "hill",
    "arctic",
    "urban",
    "forest",
    "desert"
  ],
  "reprintedAs": [
    "Bandit Captain|XMM"
  ],
  "languageTags": [
    "X"
  ],
  "attachedItems": [
    "dagger|phb",
    "scimitar|phb"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "AitFR-ISF",
    "BGDIA",
    "BMT",
    "CM",
    "CoS",
    "CRCotN",
    "DC",
    "DIP",
    "DSotDQ",
    "EGW",
    "GoS",
    "IDRotF",
    "IMR",
    "KftGV",
    "LLK",
    "LoX",
    "MOT",
    "OotA",
    "OoW",
    "PotA",
    "QftIS",
    "SatO",
    "SKT",
    "SLW",
    "TLK",
    "ToA",
    "ToFW",
    "ToR",
    "WDH",
    "WDMM"
  ]
}
Bandit Captain ยท Wiki