Balor (Summoner)

CreatureMMp. 552014SRD

Huge fiend, chaotic evil

Armor Class
19 (natural armor)
Hit Points
262 (21d12 + 126)
Speed
fly 80 ft., 40 ft.
Challenge
19 (22,000 XP)
STR
26
+8
DEX
15
+2
CON
22
+6
INT
20
+5
WIS
16
+3
CHA
22
+6
Saving Throws
Cha +12, Con +12, Str +14, Wis +9
Damage Resistances
cold; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
fire; poison
Condition Immunities
poisoned
Senses
truesight 120 ft., passive Perception 13
Languages
Abyssal, telepathy 120 ft.

Traits

Death Throes.

When the balor dies, it explodes, and each creature within 30 feet of it must make a DC 20 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons.

Fire Aura.

At the start of each of the balor's turns, each creature within 5 feet of it takes 10 (3d6) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 (3d6) fire damage.

Magic Resistance.

The balor has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The balor's weapon attacks are magical.

Actions

Multiattack.

The balor makes two attacks: one with its longsword and one with its whip.

Longsword.

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.

Whip.

Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.

Teleport.

The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Summon Demon (1/Day).

The demon chooses what to summon and attempts a magical summoning.

A balor has a 50 percent chance of summoning 1d8 vrocks, 1d6 hezrous, 1d4 glabrezus, 1d3 nalfeshnees, 1d2 mariliths, or one goristro.

A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "19",
  "hp": {
    "average": 262,
    "formula": "21d12 + 126"
  },
  "cha": 22,
  "con": 22,
  "dex": 15,
  "int": 20,
  "srd": true,
  "str": 26,
  "wis": 16,
  "name": "Balor (Summoner)",
  "page": 55,
  "save": {
    "cha": "+12",
    "con": "+12",
    "str": "+14",
    "wis": "+9"
  },
  "size": [
    "H"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "speed": {
    "fly": 80,
    "walk": 40
  },
  "trait": [
    {
      "name": "Death Throes",
      "entries": [
        "When the balor dies, it explodes, and each creature within 30 feet of it must make a {@dc 20} Dexterity saving throw, taking 70 ({@damage 20d6}) fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren't being worn or carried, and it destroys the balor's weapons."
      ]
    },
    {
      "name": "Fire Aura",
      "entries": [
        "At the start of each of the balor's turns, each creature within 5 feet of it takes 10 ({@damage 3d6}) fire damage, and flammable objects in the aura that aren't being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes 10 ({@damage 3d6}) fire damage."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The balor has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Magic Weapons",
      "entries": [
        "The balor's weapon attacks are magical."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The balor makes two attacks: one with its longsword and one with its whip."
      ]
    },
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}21 ({@damage 3d8 + 8}) slashing damage plus 13 ({@damage 3d8}) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice."
      ]
    },
    {
      "name": "Whip",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 30 ft., one target. {@h}15 ({@damage 2d6 + 8}) slashing damage plus 10 ({@damage 3d6}) fire damage, and the target must succeed on a {@dc 20} Strength saving throw or be pulled up to 25 feet toward the balor."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see."
      ]
    },
    {
      "name": "Summon Demon (1/Day)",
      "entries": [
        "The demon chooses what to summon and attempts a magical summoning.",
        "A balor has a {@chance 50|50 percent|50% summoning chance} chance of summoning {@dice 1d8} {@creature vrock||vrocks}, {@dice 1d6} {@creature hezrou||hezrous}, {@dice 1d4} {@creature glabrezu||glabrezus}, {@dice 1d3} {@creature nalfeshnee||nalfeshnees}, {@dice 1d2} {@creature marilith||mariliths}, or one {@creature goristro}.",
        "A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MM",
  "_isCopy": true,
  "passive": 13,
  "miscTags": [
    "AOE",
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/balor.opus",
    "type": "internal"
  },
  "traitTags": [
    "Death Burst",
    "Magic Resistance",
    "Magic Weapons"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "F",
    "L",
    "S"
  ],
  "reprintedAs": [
    "Balor|XMM"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "attachedItems": [
    "longsword|phb",
    "whip|phb"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "referenceSources": [
    "BGDIA",
    "CoA",
    "CRCotN",
    "EGW",
    "IMR",
    "OotA",
    "TCE",
    "ToFW"
  ],
  "_versionBase_hash": "balor_mm",
  "_versionBase_name": "Balor",
  "savingThrowForced": [
    "dexterity",
    "strength"
  ],
  "_versionBase_source": "MM",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "_versionBase_hasFluffImages": true
}