Medium humanoid, lawful evil
- Armor Class
- 17 (Unarmored Defense)
- Hit Points
- 102 (12d8 + 48)
- Speed
- 40 ft.
- Challenge
- 13 (10,000 XP)
- Saving Throws
- Cha +8, Con +9, Dex +9, Int +6, Str +5, Wis +8
- Skills
- Stealth +9, Medicine +8, Religion +6, Athletics +5, Acrobatics +9
- Damage Resistances
- poison; thunder
- Condition Immunities
- charmed; frightened; paralyzed
- Senses
- passive Perception 13
- Languages
- Auran, Common
Traits
If Bak Mei fails a saving throw, he can choose to succeed instead.
Bak Mei carries a staff of striking with 10 charges.
While Bak Mei is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.
Actions
Bak Mei attacks three times: twice with Thunder Strike and once with his staff of striking.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) thunder damage, and if the target is a creature, it must succeed on a DC 17 Constitution saving throw or be deafened and stunned until the start of Bak Mei's next turn.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage when used with two hands, and Bak Mei can expend up to 3 of the staff's charges. For each expended charge, the target takes an extra 1d6 force damage.
Bak Mei regains 2d8 + 4 hit points, and all levels of exhaustion end on him.
Bonus Actions
Reactions
In response to being hit by a ranged weapon attack, Bak Mei deflects the missile. The damage he takes from the attack is reduced by 1d10 + 12. If the damage is reduced to 0, Bak Mei catches the missile if it's small enough to hold in one hand and Bak Mei has a hand free.
Legendary Actions
Bak Mei moves up to 20 feet. This movement does not provoke opportunity attacks.
Bak Mei uses Thunder Strike.