Baernaloth

CreatureMPPp. 202014

Large fiend, neutral evil

Armor Class
17 (natural armor)
Hit Points
256 (27d10 + 108)
Speed
40 ft.
Challenge
17 (18,000 XP)
STR
19
+4
DEX
14
+2
CON
18
+4
INT
22
+6
WIS
16
+3
CHA
21
+5
Saving Throws
Con +10, Wis +9
Skills
Arcana +12, Insight +9, Perception +9
Damage Resistances
cold; fire; lightning; necrotic; psychic; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
acid; poison
Condition Immunities
charmed; frightened; poisoned
Senses
truesight 120 ft., passive Perception 19
Languages
all, telepathy 120 ft.

Traits

Legendary Resistance (4/Day).

If the baernaloth fails a saving throw, it can choose to succeed instead.

Magic Resistance.

The baernaloth has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The baernaloth makes one Anguishing Bite attack and one Claw attack. It can also use Teleport.

Anguishing Bite.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 10 (3d6) psychic damage. If the target is a creature, it can't regain hit points until the start of the baernaloth's next turn.

Claw.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 17 (5d6) necrotic damage.

Miasma of Discord 5.

The baernaloth exhales gray vapors that coalesce at a point it can see within 120 feet of itself. The vapors fill a 20-foot-radius sphere centered on that point, then vanish. Each non-yugoloth creature in that area must make a DC 19 Wisdom saving throw. On a failed save, the creature takes 35 (10d6) psychic damage and has the charmed condition until the end of its next turn. A creature charmed in this way treats its allies as foes, and the colors of its body and equipment become shades of gray. On a successful save, the creature takes half as much damage only.

Summon Yugoloth (1/Day).

The baernaloth has a 50 percent chance of summoning its choice of 1d4 mezzoloths, 1 arcanaloth, or 1 baernaloth (the mezzoloth and arcanaloth appear in the Monster Manual). A summoned yugoloth appears in an unoccupied space within 60 feet of the baernaloth, acts as an ally of the baernaloth, and can't summon other yugoloths. It remains for 1 minute, until it or the baernaloth dies, or until the baernaloth dismisses it as an action.

Teleport.

The baernaloth teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Reactions

Afflict Despair.

When a creature that the baernaloth can see within 60 feet of itself hits with an attack roll or succeeds on a saving throw, the baernaloth forces the creature to reroll the d20 and use the new result.

Inescapable Pain.

When the baernaloth is damaged by another creature, that creature must make a DC 19 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one.

Spellcasting

Spellcasting.

The baernaloth casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 20):

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "17",
  "hp": {
    "average": 256,
    "formula": "27d10 + 108"
  },
  "cha": 21,
  "con": 18,
  "dex": 14,
  "int": 22,
  "str": 19,
  "wis": 16,
  "name": "Baernaloth",
  "page": 20,
  "save": {
    "con": "+10",
    "wis": "+9"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "yugoloth"
    ],
    "type": "fiend"
  },
  "skill": {
    "arcana": "+12",
    "insight": "+9",
    "perception": "+9"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Legendary Resistance (4/Day)",
      "entries": [
        "If the baernaloth fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The baernaloth has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The baernaloth makes one Anguishing Bite attack and one Claw attack. It can also use Teleport."
      ]
    },
    {
      "name": "Anguishing Bite",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d10 + 4}) piercing damage plus 10 ({@damage 3d6}) psychic damage. If the target is a creature, it can't regain hit points until the start of the baernaloth's next turn."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage plus 17 ({@damage 5d6}) necrotic damage."
      ]
    },
    {
      "name": "Miasma of Discord {@recharge 5}",
      "entries": [
        "The baernaloth exhales gray vapors that coalesce at a point it can see within 120 feet of itself. The vapors fill a 20-foot-radius sphere centered on that point, then vanish. Each non-yugoloth creature in that area must make a {@dc 19} Wisdom saving throw. On a failed save, the creature takes 35 ({@damage 10d6}) psychic damage and has the {@condition charmed} condition until the end of its next turn. A creature {@condition charmed} in this way treats its allies as foes, and the colors of its body and equipment become shades of gray. On a successful save, the creature takes half as much damage only."
      ]
    },
    {
      "name": "Summon Yugoloth (1/Day)",
      "entries": [
        "The baernaloth has a 50 percent chance of summoning its choice of {@dice 1d4} mezzoloths, 1 arcanaloth, or 1 baernaloth (the mezzoloth and arcanaloth appear in the Monster Manual). A summoned yugoloth appears in an unoccupied space within 60 feet of the baernaloth, acts as an ally of the baernaloth, and can't summon other yugoloths. It remains for 1 minute, until it or the baernaloth dies, or until the baernaloth dismisses it as an action."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "The baernaloth teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see."
      ]
    }
  ],
  "immune": [
    "acid",
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    "necrotic",
    "psychic",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MPP",
  "passive": 19,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Afflict Despair",
      "entries": [
        "When a creature that the baernaloth can see within 60 feet of itself hits with an attack roll or succeeds on a saving throw, the baernaloth forces the creature to reroll the {@dice d20} and use the new result."
      ]
    },
    {
      "name": "Inescapable Pain",
      "entries": [
        "When the baernaloth is damaged by another creature, that creature must make a {@dc 19} Constitution saving throw, taking 14 ({@damage 4d6}) necrotic damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "all",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "N",
    "P",
    "S",
    "Y"
  ],
  "languageTags": [
    "TP",
    "XX"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell detect thoughts}",
        "{@spell phantasmal force}",
        "{@spell suggestion}"
      ],
      "daily": {
        "1e": [
          "{@spell cloudkill}",
          "{@spell plane shift} (self only)",
          "{@spell scrying} (as an action)"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The baernaloth casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save {@dc 20}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Baernaloth",
    "source": "MPP"
  },
  "reactionHeader": [
    "The baernaloth can take up to three reactions per round but only one per turn."
  ],
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "frightened",
    "poisoned"
  ],
  "damageTagsSpell": [
    "I",
    "Y"
  ],
  "conditionInflict": [
    "charmed"
  ],
  "referenceSources": [
    "SatO",
    "ToFW"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "intelligence",
    "wisdom"
  ],
  "savingThrowForcedLegendary": [
    "constitution"
  ]
}