Bael

CreatureMPMMp. 542014

Large fiend, lawful evil

Armor Class
18 (plate armor)
Hit Points
189 (18d10 + 90)
Speed
30 ft.
Challenge
19 (22,000 XP)
STR
24
+7
DEX
17
+3
CON
20
+5
INT
21
+5
WIS
24
+7
CHA
24
+7
Saving Throws
Cha +13, Con +11, Dex +9, Int +11
Skills
Perception +13, Persuasion +13, Intimidation +13
Damage Resistances
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
fire; poison
Condition Immunities
charmed; exhaustion; frightened; poisoned
Senses
truesight 120 ft., passive Perception 23
Languages
all, telepathy 120 ft.

Traits

Dread.

Any creature, other than a devil, that starts its turn within 10 feet of Bael must succeed on a DC 22 Wisdom saving throw or be frightened of him until the start of its next turn. A creature succeeds on this saving throw automatically if Bael wishes it or if he is incapacitated.

Legendary Resistance (3/Day).

If Bael fails a saving throw, he can choose to succeed instead.

Magic Resistance.

Bael has advantage on saving throws against spells and other magical effects.

Regeneration.

Bael regains 20 hit points at the start of his turn. If he takes cold or radiant damage, this trait doesn't function at the start of his next turn. Bael dies only if he starts his turn with 0 hit points and doesn't regenerate.

Actions

Multiattack.

Bael makes two Hellish Morningstar attacks.

Hellish Morningstar.

Melee Weapon Attack: +13 to hit, reach 20 ft., one target. Hit: 16 (2d8 + 7) force damage plus 9 (2d8) necrotic damage.

Infernal Command.

Each of Bael's allies within 60 feet of him can't be charmed or frightened until the end of his next turn.

Teleport.

Bael teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.

Legendary Actions

Fiendish Magic.

Bael uses Spellcasting or Teleport.

Infernal Command.

Bael uses Infernal Command.

Attack (Costs 2 Actions).

Bael makes one Hellish Morningstar attack.

Spellcasting

Spellcasting.

Bael casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):

Raw data
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        "{@item plate armor|PHB|plate}"
      ]
    }
  ],
  "cr": "19",
  "hp": {
    "average": 189,
    "formula": "18d10 + 90"
  },
  "cha": 24,
  "con": 20,
  "dex": 17,
  "int": 21,
  "str": 24,
  "wis": 24,
  "name": "Bael",
  "page": 54,
  "save": {
    "cha": "+13",
    "con": "+11",
    "dex": "+9",
    "int": "+11"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "skill": {
    "perception": "+13",
    "persuasion": "+13",
    "intimidation": "+13"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Dread",
      "entries": [
        "Any creature, other than a devil, that starts its turn within 10 feet of Bael must succeed on a {@dc 22} Wisdom saving throw or be {@condition frightened} of him until the start of its next turn. A creature succeeds on this saving throw automatically if Bael wishes it or if he is {@condition incapacitated}."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Bael fails a saving throw, he can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Bael has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "Bael regains 20 hit points at the start of his turn. If he takes cold or radiant damage, this trait doesn't function at the start of his next turn. Bael dies only if he starts his turn with 0 hit points and doesn't regenerate."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Bael makes two Hellish Morningstar attacks."
      ]
    },
    {
      "name": "Hellish Morningstar",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 20 ft., one target. {@h}16 ({@damage 2d8 + 7}) force damage plus 9 ({@damage 2d8}) necrotic damage."
      ]
    },
    {
      "name": "Infernal Command",
      "entries": [
        "Each of Bael's allies within 60 feet of him can't be {@condition charmed} or {@condition frightened} until the end of his next turn."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "Bael teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    "cold",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "MPMM",
  "passive": 23,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "all",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Fiendish Magic",
      "entries": [
        "Bael uses Spellcasting or Teleport."
      ]
    },
    {
      "name": "Infernal Command",
      "entries": [
        "Bael uses Infernal Command."
      ]
    },
    {
      "name": "Attack (Costs 2 Actions)",
      "entries": [
        "Bael makes one Hellish Morningstar attack."
      ]
    }
  ],
  "senseTags": [
    "U"
  ],
  "soundClip": {
    "path": "bestiary/bael.opus",
    "type": "internal"
  },
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance",
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "N",
    "O"
  ],
  "languageTags": [
    "TP",
    "XX"
  ],
  "otherSources": [
    {
      "page": 170,
      "source": "MTF"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell alter self} (can become Medium)",
        "{@spell charm person}",
        "{@spell detect magic}",
        "{@spell invisibility}",
        "{@spell major image}"
      ],
      "daily": {
        "1": [
          "{@spell dominate monster}"
        ],
        "3e": [
          "{@spell dispel magic}",
          "{@spell fly}",
          "{@spell suggestion}",
          "{@spell wall of fire}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "Bael casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 21}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "damageTagsSpell": [
    "B",
    "F",
    "P",
    "S"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "charmed",
    "invisible"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}