Babau

CreatureVGMp. 1362014

Medium fiend, chaotic evil

Armor Class
16 (natural armor)
Hit Points
82 (11d8 + 33)
Speed
40 ft.
Challenge
4 (1,100 XP)
STR
19
+4
DEX
16
+3
CON
16
+3
INT
11
+0
WIS
12
+1
CHA
13
+1
Skills
Stealth +5, Perception +5
Damage Resistances
cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 15
Languages
Abyssal

Actions

Multiattack.

The babau makes two melee attacks. It can also use Weakening Gaze before or after making these attacks.

Claw.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Spear.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage, or 8 (1d8 + 4) piercing damage when used with two hands to make a melee attack.

Weakening Gaze.

The babau targets one creature that it can see within 20 feet of it. The target must make a DC 13 Constitution saving throw. On a failed save, the target deals only half damage with weapon attacks that use Strength for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spellcasting

Innate Spellcasting.

The babau's innate spellcasting ability is Wisdom (spell save DC 11). The babau can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 82,
    "formula": "11d8 + 33"
  },
  "cha": 13,
  "con": 16,
  "dex": 16,
  "int": 11,
  "str": 19,
  "wis": 12,
  "name": "Babau",
  "page": 136,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "skill": {
    "stealth": "+5",
    "perception": "+5"
  },
  "speed": {
    "walk": 40
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The babau makes two melee attacks. It can also use Weakening Gaze before or after making these attacks."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage."
      ]
    },
    {
      "name": "Spear",
      "entries": [
        "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage, or 8 ({@damage 1d8 + 4}) piercing damage when used with two hands to make a melee attack."
      ]
    },
    {
      "name": "Weakening Gaze",
      "entries": [
        "The babau targets one creature that it can see within 20 feet of it. The target must make a {@dc 13} Constitution saving throw. On a failed save, the target deals only half damage with weapon attacks that use Strength for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "VGM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/babau.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "reprintedAs": [
    "Babau|MPMM"
  ],
  "languageTags": [
    "AB"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell darkness}",
        "{@spell dispel magic}",
        "{@spell fear}",
        "{@spell heat metal}",
        "{@spell levitate}"
      ],
      "ability": "wis",
      "headerEntries": [
        "The babau's innate spellcasting ability is Wisdom (spell save {@dc 11}). The babau can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "spear|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "F"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "wisdom"
  ]
}