Medium humanoid, lawful neutral
- Armor Class
- 17
- Hit Points
- 84 (13d8 + 26)
- Speed
- 30 ft.
- Challenge
- 6 (2,300 XP)
STR
13
+1
DEX
18
+4
CON
15
+2
INT
16
+3
WIS
17
+3
CHA
12
+1
- Saving Throws
- Dex +7, Int +6, Str +4, Wis +6
- Skills
- Arcana +6, Insight +6, Perception +6
- Senses
- passive Perception 16
- Languages
- Gith
Traits
Psychic Defense.
While Azal is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack.
Azal makes two unarmed strikes.
Unarmed Strike.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 13 (3d8) psychic damage. This is a magic weapon attack.
Spellcasting
Innate Spellcasting (Psionics).
Azal's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components: