Aza Dowling

CreatureToFWp. 172014

Small/Medium humanoid, any alignment

Armor Class
14 (leather armor)
Hit Points
44 (8d8 + 8)
Speed
30 ft.
Challenge
3 (700 XP)
STR
8
-1
DEX
16
+3
CON
12
+1
INT
15
+2
WIS
14
+2
CHA
17
+3
Saving Throws
Cha +5, Dex +5
Skills
Insight +4, Stealth +5, Perception +4, Performance +7
Senses
passive Perception 14
Languages
Common plus two more languages

Actions

Multiattack.

Aza makes two Beguiling Resonance attacks.

Beguiling Resonance.

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 90 ft., one target. Hit: 9 (2d8) psychic damage. If the target is a creature, it must succeed on a DC 13 Charisma saving throw or have disadvantage on the next attack roll it makes until the end of its next turn.

Bonus Actions

Enchanting Presence.

Each creature within 30 feet of Aza must make a DC 13 Wisdom saving throw. On a failed save, the creature has the charmed condition for 1 minute. On a successful save, the creature becomes immune to any muse's Enchanting Presence for 24 hours.

Whenever Aza deals damage to the charmed creature, the charmed creature can repeat the saving throw, ending the effect on itself on a success.

Spellcasting

Spellcasting.

Aza casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item leather armor|PHB}"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 44,
    "formula": "8d8 + 8"
  },
  "cha": 17,
  "con": 12,
  "dex": 16,
  "int": 15,
  "str": 8,
  "wis": 14,
  "name": "Aza Dowling",
  "page": 17,
  "save": {
    "cha": "+5",
    "dex": "+5"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "bonus": [
    {
      "name": "Enchanting Presence",
      "entries": [
        "Each creature within 30 feet of Aza must make a {@dc 13} Wisdom saving throw. On a failed save, the creature has the {@condition charmed} condition for 1 minute. On a successful save, the creature becomes immune to any muse's Enchanting Presence for 24 hours.",
        "Whenever Aza deals damage to the {@condition charmed} creature, the {@condition charmed} creature can repeat the saving throw, ending the effect on itself on a success."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "insight": "+4",
    "stealth": "+5",
    "perception": "+4",
    "performance": "+7"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Aza makes two Beguiling Resonance attacks."
      ]
    },
    {
      "name": "Beguiling Resonance",
      "entries": [
        "{@atk ms,rs} {@hit 5} to hit, reach 5 ft. or range 90 ft., one target. {@h}9 ({@damage 2d8}) psychic damage. If the target is a creature, it must succeed on a {@dc 13} Charisma saving throw or have disadvantage on the next attack roll it makes until the end of its next turn."
      ]
    }
  ],
  "source": "ToFW",
  "_isCopy": true,
  "passive": 14,
  "hasToken": true,
  "miscTags": [
    "AOE"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common plus two more languages"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "Y"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell dancing lights}"
      ],
      "daily": {
        "1e": [
          "{@spell comprehend languages}",
          "{@spell hypnotic pattern}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "Aza casts one of the following spells, using Charisma as the spellcasting ability (spell save {@dc 13}):"
      ]
    }
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "charmed"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "charisma",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "charmed",
    "incapacitated"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}