Medium humanoid, chaotic good
- Armor Class
- 17 (studded leather armor)
- Hit Points
- 150 (20d8 + 60)
- Speed
- swim 30 ft., 30 ft.
- Challenge
- 8 (3,900 XP)
- Saving Throws
- Dex +8, Str +6
- Skills
- Survival +6, Athletics +6, Perception +6
- Damage Resistances
- acid
- Condition Immunities
- frightened
- Senses
- passive Perception 16
- Languages
- Common, Goblin, Orc
Traits
Ayo can breathe air and water.
Ayo wields a ruidium harpoon (see appendix B). If Ayo rolls a 1 on an attack roll made with the harpoon, she must succeed on a DC 20 Charisma saving throw or gain 1 level of exhaustion.
Actions
Ayo makes three Harpoon or Longbow attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 7 (2d6) psychic damage.
Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 18 (3d8 + 5) piercing damage.
Bonus Actions
Ayo issues orders to one ally she can see within 30 feet of herself. If the target can see or hear Ayo, it can spend its reaction to move up to its speed. This movement doesn't provoke opportunity attacks.
Spellcasting
Ayo casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 14):