Ayik Ur

CreatureDSotDQp. 2112014

Medium humanoid, neutral good

Armor Class
15 (studded leather armor)
Hit Points
11 (2d8 + 2)
Speed
30 ft.
Proficiency Bonus
+2
STR
11
+0
DEX
16
+3
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0
Saving Throws
Dex +5
Skills
Nature +2, Stealth +5, Survival +3, Athletics +2, Perception +5
Senses
passive Perception 15
Languages
Common

Traits

Attacker.

Ayik gains a +2 bonus to all attack rolls (included below).

Bonus Proficiencies.

Ayik is proficient with simple and martial weapons, shields, and all armor.

Actions

Shortsword.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow.

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Raw data
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  ],
  "hp": {
    "average": 11,
    "formula": "2d8 + 2"
  },
  "cha": 11,
  "con": 12,
  "dex": 16,
  "int": 11,
  "str": 11,
  "wis": 13,
  "name": "Ayik Ur",
  "page": 211,
  "save": {
    "dex": "+5"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human"
    ],
    "type": "humanoid",
    "sidekickTags": [
      "attacker"
    ],
    "sidekickType": "warrior"
  },
  "isNpc": true,
  "level": 1,
  "skill": {
    "nature": "+2",
    "stealth": "+5",
    "survival": "+3",
    "athletics": "+2",
    "perception": "+5"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Attacker",
      "entries": [
        "Ayik gains a +2 bonus to all attack rolls (included below)."
      ]
    },
    {
      "name": "Bonus Proficiencies",
      "entries": [
        "Ayik is proficient with simple and martial weapons, shields, and all armor."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    },
    {
      "name": "Longbow",
      "entries": [
        "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage."
      ]
    }
  ],
  "pbNote": "+2",
  "source": "DSotDQ",
  "passive": 15,
  "variant": [
    {
      "name": "Ayik beyond 1st Level",
      "type": "inset",
      "entries": [
        {
          "rows": [
            [
              "2nd",
              "16 ({@dice 3d8 + 3})",
              "Second Wind. Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
            ],
            [
              "3rd",
              "22 ({@dice 4d8 + 4})",
              "Improved Critical. Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
            ],
            [
              "4th",
              "27 ({@dice 5d8 + 5})",
              "Ability Score Improvement. Ayik's Dexterity score increases by 2, raising the modifier by 1, so increase the following numbers by 1: his Armor Class, his Dexterity saving throw bonus, his {@skill Acrobatics} and {@skill Stealth} bonuses, and the bonuses to hit and damage of his weapon attacks."
            ],
            [
              "5th",
              "33 ({@dice 6d8 + 6})",
              "Proficiency Bonus. Ayik's proficiency bonus increases by 1, so increase the following numbers by 1: the bonuses in the Saving Throws and Skills entries (by 2 for {@skill Perception}), and the bonuses to hit of his weapon attacks. His passive {@skill Perception} score increases by 2."
            ],
            [
              "6th",
              "38 ({@dice 7d8 + 7})",
              "Extra Attack. Ayik can attack twice, instead of once, whenever he takes the {@action Attack} action on his turn."
            ],
            [
              "7th",
              "44 ({@dice 8d8 + 8})",
              "Battle Readiness. Ayik has advantage on initiative rolls."
            ],
            [
              "8th",
              "49 ({@dice 9d8 + 9})",
              "Ability Score Improvement. Ayik's Dexterity score increases by 2, raising the modifier by 1, so increase the following numbers by 1: his Armor Class, his Dexterity saving throw bonus, his {@skill Acrobatics} and {@skill Stealth} bonuses, and the bonuses to hit and damage of his weapon attacks."
            ],
            [
              "9th",
              "55 ({@dice 10d8 + 10})",
              "Proficiency Bonus. Ayik's proficiency bonus increases by 1, so increase the following numbers by 1: the bonuses in the Saving Throws and Skills entries (by 2 for {@skill Perception}), and the bonuses to hit of his weapon attacks. His passive {@skill Perception} score increases by 2."
            ],
            [
              "10th",
              "60 ({@dice 11d8 + 11})",
              "Improved Defense. Ayik's Armor Class increases by 1."
            ],
            [
              "11th",
              "66 ({@dice 12d8 + 12})",
              "Indomitable. Ayik can reroll a saving throw that he fails, but he must use the new roll. Once he uses this feature, he can't use it again until he finishes a long rest."
            ]
          ],
          "type": "table",
          "colLabels": [
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            "Hit Points",
            "New Features"
          ],
          "colStyles": [
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            "col-2",
            "col-8"
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  ],
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  "miscTags": [
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  "_versions": [
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          "ac": 18,
          "from": [
            "{@item studded leather armor|PHB|studded leather}",
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      "hp": {
        "average": 60,
        "formula": "11d8 + 11"
      },
      "dex": 20,
      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            },
            {
              "name": "Extra Attack",
              "entries": [
                "Ayik can attack twice, instead of once, whenever he takes the {@action Attack} action on his turn."
              ]
            },
            {
              "name": "Battle Readiness",
              "entries": [
                "Ayik has advantage on initiative rolls."
              ]
            },
            {
              "name": "Improved Defense",
              "entries": [
                "Ayik's Armor Class increases by 1."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (10th Level)",
      "save": {
        "dex": "+9"
      },
      "level": 10,
      "skill": {
        "nature": "+4",
        "stealth": "+9",
        "survival": "+5",
        "athletics": "+4",
        "perception": "+9"
      },
      "action": [
        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 11} to hit, range 150/600 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage."
          ]
        }
      ],
      "pbNote": "+4",
      "source": "DSotDQ",
      "passive": 19,
      "variant": null
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        "formula": "12d8 + 12"
      },
      "dex": 20,
      "_mod": {
        "trait": {
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          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            },
            {
              "name": "Extra Attack",
              "entries": [
                "Ayik can attack twice, instead of once, whenever he takes the {@action Attack} action on his turn."
              ]
            },
            {
              "name": "Battle Readiness",
              "entries": [
                "Ayik has advantage on initiative rolls."
              ]
            },
            {
              "name": "Improved Defense",
              "entries": [
                "Ayik's Armor Class increases by 1."
              ]
            },
            {
              "name": "Indomitable",
              "entries": [
                "Ayik can reroll a saving throw that he fails, but he must use the new roll. Once he uses this feature, he can't use it again until he finishes a long rest."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (11th Level)",
      "save": {
        "dex": "+9"
      },
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      "skill": {
        "nature": "+4",
        "stealth": "+9",
        "survival": "+5",
        "athletics": "+4",
        "perception": "+9"
      },
      "action": [
        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 11} to hit, range 150/600 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage."
          ]
        }
      ],
      "pbNote": "+4",
      "source": "DSotDQ",
      "passive": 19,
      "variant": null
    },
    {
      "hp": {
        "average": 16,
        "formula": "3d8 + 3"
      },
      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": {
            "name": "Second Wind",
            "entries": [
              "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
            ]
          }
        }
      },
      "name": "Ayik Ur (2nd Level)",
      "level": 2,
      "source": "DSotDQ",
      "variant": null
    },
    {
      "hp": {
        "average": 22,
        "formula": "4d8 + 4"
      },
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            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (3rd Level)",
      "level": 3,
      "source": "DSotDQ",
      "variant": null
    },
    {
      "ac": [
        {
          "ac": 16,
          "from": [
            "{@item studded leather armor|PHB|studded leather}"
          ]
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      ],
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        "average": 27,
        "formula": "5d8 + 5"
      },
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      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (4th Level)",
      "save": {
        "dex": "+6"
      },
      "level": 4,
      "skill": {
        "nature": "+2",
        "stealth": "+6",
        "survival": "+3",
        "athletics": "+2",
        "perception": "+5"
      },
      "action": [
        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 8} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage."
          ]
        }
      ],
      "source": "DSotDQ",
      "variant": null
    },
    {
      "ac": [
        {
          "ac": 16,
          "from": [
            "{@item studded leather armor|PHB|studded leather}"
          ]
        }
      ],
      "hp": {
        "average": 33,
        "formula": "6d8 + 6"
      },
      "dex": 18,
      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (5th Level)",
      "save": {
        "dex": "+7"
      },
      "level": 5,
      "skill": {
        "nature": "+3",
        "stealth": "+7",
        "survival": "+4",
        "athletics": "+3",
        "perception": "+7"
      },
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        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 9} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage."
          ]
        }
      ],
      "pbNote": "+3",
      "source": "DSotDQ",
      "passive": 17,
      "variant": null
    },
    {
      "ac": [
        {
          "ac": 16,
          "from": [
            "{@item studded leather armor|PHB|studded leather}"
          ]
        }
      ],
      "hp": {
        "average": 38,
        "formula": "7d8 + 7"
      },
      "dex": 18,
      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            },
            {
              "name": "Extra Attack",
              "entries": [
                "Ayik can attack twice, instead of once, whenever he takes the {@action Attack} action on his turn."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (6th Level)",
      "save": {
        "dex": "+7"
      },
      "level": 6,
      "skill": {
        "nature": "+3",
        "stealth": "+7",
        "survival": "+4",
        "athletics": "+3",
        "perception": "+7"
      },
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        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 9} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage."
          ]
        }
      ],
      "pbNote": "+3",
      "source": "DSotDQ",
      "passive": 17,
      "variant": null
    },
    {
      "ac": [
        {
          "ac": 16,
          "from": [
            "{@item studded leather armor|PHB|studded leather}"
          ]
        }
      ],
      "hp": {
        "average": 44,
        "formula": "8d8 + 8"
      },
      "dex": 18,
      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            },
            {
              "name": "Extra Attack",
              "entries": [
                "Ayik can attack twice, instead of once, whenever he takes the {@action Attack} action on his turn."
              ]
            },
            {
              "name": "Battle Readiness",
              "entries": [
                "Ayik has advantage on initiative rolls."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (7th Level)",
      "save": {
        "dex": "+7"
      },
      "level": 7,
      "skill": {
        "nature": "+3",
        "stealth": "+7",
        "survival": "+4",
        "athletics": "+3",
        "perception": "+7"
      },
      "action": [
        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 9} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage."
          ]
        }
      ],
      "pbNote": "+3",
      "source": "DSotDQ",
      "passive": 17,
      "variant": null
    },
    {
      "ac": [
        {
          "ac": 17,
          "from": [
            "{@item studded leather armor|PHB|studded leather}"
          ]
        }
      ],
      "hp": {
        "average": 49,
        "formula": "9d8 + 9"
      },
      "dex": 20,
      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            },
            {
              "name": "Extra Attack",
              "entries": [
                "Ayik can attack twice, instead of once, whenever he takes the {@action Attack} action on his turn."
              ]
            },
            {
              "name": "Battle Readiness",
              "entries": [
                "Ayik has advantage on initiative rolls."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (8th Level)",
      "save": {
        "dex": "+8"
      },
      "level": 8,
      "skill": {
        "nature": "+3",
        "stealth": "+8",
        "survival": "+4",
        "athletics": "+3",
        "perception": "+7"
      },
      "action": [
        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 10} to hit, range 150/600 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage."
          ]
        }
      ],
      "pbNote": "+3",
      "source": "DSotDQ",
      "passive": 17,
      "variant": null
    },
    {
      "ac": [
        {
          "ac": 17,
          "from": [
            "{@item studded leather armor|PHB|studded leather}"
          ]
        }
      ],
      "hp": {
        "average": 55,
        "formula": "10d8 + 10"
      },
      "dex": 20,
      "_mod": {
        "trait": {
          "mode": "appendArr",
          "items": [
            {
              "name": "Second Wind",
              "entries": [
                "Ayik can use a bonus action on his turn to regain hit points equal to {@dice 1d10} + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest."
              ]
            },
            {
              "name": "Improved Critical",
              "entries": [
                "Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the {@dice d20}."
              ]
            },
            {
              "name": "Extra Attack",
              "entries": [
                "Ayik can attack twice, instead of once, whenever he takes the {@action Attack} action on his turn."
              ]
            },
            {
              "name": "Battle Readiness",
              "entries": [
                "Ayik has advantage on initiative rolls."
              ]
            }
          ]
        }
      },
      "name": "Ayik Ur (9th Level)",
      "save": {
        "dex": "+9"
      },
      "level": 9,
      "skill": {
        "nature": "+4",
        "stealth": "+9",
        "survival": "+5",
        "athletics": "+4",
        "perception": "+9"
      },
      "action": [
        {
          "name": "Shortsword",
          "entries": [
            "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) piercing damage."
          ]
        },
        {
          "name": "Longbow",
          "entries": [
            "{@atk rw} {@hit 11} to hit, range 150/600 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage."
          ]
        }
      ],
      "pbNote": "+4",
      "source": "DSotDQ",
      "passive": 19,
      "variant": null
    }
  ],
  "alignment": [
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  "languages": [
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  ],
  "damageTags": [
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  "languageTags": [
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  "attachedItems": [
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  "hasFluffImages": true,
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}