Medium humanoid, neutral good
- Armor Class
- 16 (studded leather armor)
- Hit Points
- 33 (6d8 + 6)
- Speed
- 30 ft.
- Proficiency Bonus
- +3
STR
11
+0
DEX
18
+4
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0
- Saving Throws
- Dex +7
- Skills
- Nature +3, Stealth +7, Survival +4, Athletics +3, Perception +7
- Senses
- passive Perception 17
- Languages
- Common
Traits
Attacker.
Ayik gains a +2 bonus to all attack rolls (included below).
Bonus Proficiencies.
Ayik is proficient with simple and martial weapons, shields, and all armor.
Second Wind.
Ayik can use a bonus action on his turn to regain hit points equal to 1d10 + his level. Once he uses this feature, he can't use it again until he finishes a short or long rest.
Improved Critical.
Ayik's attack rolls now score a critical hit on a roll of 19 or 20 on the d20.
Actions
Shortsword.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Longbow.
Ranged Weapon Attack: +9 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.