Medium humanoid, any alignment
- Armor Class
- 18 (plate armor)
- Hit Points
- 67 (9d8 + 27)
- Speed
- 25 ft.
- Challenge
- 3 (700 XP)
STR
16
+3
DEX
13
+1
CON
16
+3
INT
10
+0
WIS
11
+0
CHA
10
+0
- Skills
- Athletics +5, Perception +2
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- Common, Dwarvish
Traits
Dwarven Resilience.
The axe of mirabar soldier has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Multiattack.
The soldier makes two battleaxe attacks. If it has a handaxe drawn, it can also make a handaxe attack.
Battleaxe.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Handaxe.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Heavy Crossbow.
Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.