Axe of Mirabar Soldier

CreatureSKTp. 982014

Medium humanoid, any alignment

Armor Class
18 (plate armor)
Hit Points
67 (9d8 + 27)
Speed
25 ft.
Challenge
3 (700 XP)
STR
16
+3
DEX
13
+1
CON
16
+3
INT
10
+0
WIS
11
+0
CHA
10
+0
Skills
Athletics +5, Perception +2
Damage Resistances
poison
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Dwarvish

Traits

Dwarven Resilience.

The axe of mirabar soldier has advantage on saving throws against poison, and has resistance against poison damage.

Actions

Multiattack.

The soldier makes two battleaxe attacks. If it has a handaxe drawn, it can also make a handaxe attack.

Battleaxe.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Handaxe.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Heavy Crossbow.

Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item plate armor|phb}"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 67,
    "formula": "9d8 + 27"
  },
  "cha": 10,
  "con": 16,
  "dex": 13,
  "int": 10,
  "str": 16,
  "wis": 11,
  "name": "Axe of Mirabar Soldier",
  "page": 98,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      {
        "tag": "dwarf",
        "prefix": "Shield",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
  },
  "skill": {
    "athletics": "+5",
    "perception": "+2"
  },
  "speed": {
    "walk": 25
  },
  "trait": [
    {
      "name": "Dwarven Resilience",
      "entries": [
        "The axe of mirabar soldier has advantage on saving throws against poison, and has resistance against poison damage."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The soldier makes two battleaxe attacks. If it has a handaxe drawn, it can also make a handaxe attack."
      ]
    },
    {
      "name": "Battleaxe",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage, or 8 ({@damage 1d10 + 3}) slashing damage if used with two hands."
      ]
    },
    {
      "name": "Handaxe",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage."
      ]
    },
    {
      "name": "Heavy Crossbow",
      "entries": [
        "{@atk rw} {@hit 3} to hit, range 100/400 ft., one target. {@h}6 ({@damage 1d10 + 1}) piercing damage."
      ]
    }
  ],
  "resist": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "SKT",
  "_isCopy": true,
  "passive": 12,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RNG",
    "RW",
    "THW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common",
    "Dwarvish"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "D"
  ],
  "attachedItems": [
    "heavy crossbow|phb",
    "longsword|phb",
    "shortsword|phb"
  ],
  "_copy_templates": [
    {
      "name": "Shield Dwarf",
      "source": "PHB"
    }
  ]
}