Medium celestial, neutral good
- Armor Class
- 16 (natural armor)
- Hit Points
- 172 (23d8 + 69)
- Speed
- fly 50 ft., 30 ft.
- Challenge
- 9 (5,000 XP)
STR
16
+3
DEX
19
+4
CON
17
+3
INT
16
+3
WIS
16
+3
CHA
18
+4
- Saving Throws
- Cha +8, Dex +8
- Skills
- Religion +7, Perception +11
- Damage Resistances
- radiant
- Condition Immunities
- frightened
- Senses
- darkvision 120 ft., passive Perception 21
- Languages
- Celestial, Common
Traits
Dive Attack.
If the avoral is flying, dives at least 30 feet in a straight line toward a Medium or smaller creature, and ends within 5 feet of it, that creature must succeed on a DC 15 Strength saving throw or take 14 (4d6) piercing damage and have the prone condition.
Flyby.
The avoral doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Actions
Multiattack.
The avoral makes two Talon attacks. It can replace one attack with a use of Spellcasting.
Talon.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 13 (2d12) radiant damage.
Spellcasting
Spellcasting.
The avoral casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):