Autumn Eladrin

CreatureMTFp. 1952014

Medium fey, chaotic neutral

Armor Class
19 (natural armor)
Hit Points
127 (17d8 + 51)
Speed
30 ft.
Challenge
10 (5,900 XP)
STR
12
+1
DEX
16
+3
CON
16
+3
INT
14
+2
WIS
17
+3
CHA
18
+4
Skills
Insight +7, Medicine +7
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Elvish, Sylvan

Traits

Enchanting Presence.

Any non-eladrin creature that starts its turn within 60 feet of the eladrin must make a DC 16 Wisdom saving throw. On a failed save, the creature is charmed by the eladrin for 1 minute. On a successful save, the creature becomes immune to any eladrin's Enchanting Presence for 24 hours.

Whenever the eladrin deals damage to the charmed creature, the creature can repeat the saving throw, ending the effect on itself on a success.

Fey Step 4.

As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see.

Magic Resistance.

The eladrin has advantage on saving throws against spells and other magical effects.

Actions

Longsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage plus 18 (4d8) psychic damage, or 6 (1d10 + 1) slashing damage plus 18 (4d8) psychic damage if used with two hands.

Longbow.

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 18 (4d8) psychic damage.

Reactions

Foster Peace.

If a creature charmed by the eladrin hits with an attack roll while within 60 feet of the eladrin, the eladrin magically causes the attack to miss, provided the eladrin can see the attacker.

Spellcasting

Innate Spellcasting.

The eladrin's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "10",
  "hp": {
    "average": 127,
    "formula": "17d8 + 51"
  },
  "cha": 18,
  "con": 16,
  "dex": 16,
  "int": 14,
  "str": 12,
  "wis": 17,
  "name": "Autumn Eladrin",
  "page": 195,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "elf"
    ],
    "type": "fey"
  },
  "skill": {
    "insight": "+7",
    "medicine": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Enchanting Presence",
      "entries": [
        "Any non-eladrin creature that starts its turn within 60 feet of the eladrin must make a {@dc 16} Wisdom saving throw. On a failed save, the creature is {@condition charmed} by the eladrin for 1 minute. On a successful save, the creature becomes immune to any eladrin's Enchanting Presence for 24 hours.",
        "Whenever the eladrin deals damage to the {@condition charmed} creature, the creature can repeat the saving throw, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Fey Step {@recharge 4}",
      "entries": [
        "As a bonus action, the eladrin can teleport up to 30 feet to an unoccupied space it can see."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The eladrin has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8 + 1}) slashing damage plus 18 ({@damage 4d8}) psychic damage, or 6 ({@damage 1d10 + 1}) slashing damage plus 18 ({@damage 4d8}) psychic damage if used with two hands."
      ]
    },
    {
      "name": "Longbow",
      "entries": [
        "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 18 ({@damage 4d8}) psychic damage."
      ]
    }
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MTF",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "reaction": [
    {
      "name": "Foster Peace",
      "entries": [
        "If a creature {@condition charmed} by the eladrin hits with an attack roll while within 60 feet of the eladrin, the eladrin magically causes the attack to miss, provided the eladrin can see the attacker."
      ]
    }
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/autumn-eladrin.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "damageTags": [
    "P",
    "S",
    "Y"
  ],
  "environment": [
    "forest"
  ],
  "reprintedAs": [
    "Autumn Eladrin|MPMM"
  ],
  "languageTags": [
    "C",
    "E",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell calm emotions}",
        "{@spell sleep}"
      ],
      "daily": {
        "1e": [
          "{@spell greater restoration}",
          "{@spell heal}",
          "{@spell raise dead}"
        ],
        "3e": [
          "{@spell cure wounds} (as a 5th-level spell)",
          "{@spell lesser restoration}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The eladrin's innate spellcasting ability is Charisma (spell save {@dc 16}). It can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "longbow|phb",
    "longsword|phb"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "charmed"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "unconscious"
  ],
  "savingThrowForcedSpell": [
    "charisma"
  ]
}