Autumn Eladrin

CreatureMPMMp. 1152014

Medium fey, chaotic neutral

Armor Class
19 (natural armor)
Hit Points
165 (22d8 + 66)
Speed
30 ft.
Challenge
10 (5,900 XP)
STR
12
+1
DEX
16
+3
CON
16
+3
INT
14
+2
WIS
17
+3
CHA
18
+4
Skills
Insight +7, Medicine +7
Damage Resistances
psychic
Senses
darkvision 60 ft., passive Perception 13
Languages
Common, Elvish, Sylvan

Traits

Enchanting Presence.

Any non-eladrin creature that starts its turn within 60 feet of the eladrin must make a DC 16 Wisdom saving throw. On a failed save, the creature becomes charmed by the eladrin for 1 minute. On a successful save, the creature becomes immune to any eladrin's Enchanting Presence for 24 hours.

Whenever the eladrin deals damage to the charmed creature, the charmed creature can repeat the saving throw, ending the effect on itself on a success.

Magic Resistance.

The eladrin has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The eladrin makes two Longsword or Longbow attacks. It can replace one attack with a use of Spellcasting.

Longsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands, plus 22 (5d8) psychic damage.

Longbow.

Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 22 (5d8) psychic damage.

Bonus Actions

Fey Step 4.

The eladrin teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.

Reactions

Foster Peace.

If a creature charmed by the eladrin hits with an attack roll while within 60 feet of the eladrin, the eladrin magically causes the attack to miss, provided the eladrin can see the attacker.

Spellcasting

Spellcasting.

The eladrin casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "10",
  "hp": {
    "average": 165,
    "formula": "22d8 + 66"
  },
  "cha": 18,
  "con": 16,
  "dex": 16,
  "int": 14,
  "str": 12,
  "wis": 17,
  "name": "Autumn Eladrin",
  "page": 115,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "elf"
    ],
    "type": "fey"
  },
  "bonus": [
    {
      "name": "Fey Step {@recharge 4}",
      "entries": [
        "The eladrin teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see."
      ]
    }
  ],
  "skill": {
    "insight": "+7",
    "medicine": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Enchanting Presence",
      "entries": [
        "Any non-eladrin creature that starts its turn within 60 feet of the eladrin must make a {@dc 16} Wisdom saving throw. On a failed save, the creature becomes {@condition charmed} by the eladrin for 1 minute. On a successful save, the creature becomes immune to any eladrin's Enchanting Presence for 24 hours.",
        "Whenever the eladrin deals damage to the {@condition charmed} creature, the {@condition charmed} creature can repeat the saving throw, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The eladrin has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The eladrin makes two Longsword or Longbow attacks. It can replace one attack with a use of Spellcasting."
      ]
    },
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8 + 1}) slashing damage, or 6 ({@damage 1d10 + 1}) slashing damage if used with two hands, plus 22 ({@damage 5d8}) psychic damage."
      ]
    },
    {
      "name": "Longbow",
      "entries": [
        "{@atk rw} {@hit 7} to hit, range 150/600 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage plus 22 ({@damage 5d8}) psychic damage."
      ]
    }
  ],
  "resist": [
    "psychic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MPMM",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "reaction": [
    {
      "name": "Foster Peace",
      "entries": [
        "If a creature {@condition charmed} by the eladrin hits with an attack roll while within 60 feet of the eladrin, the eladrin magically causes the attack to miss, provided the eladrin can see the attacker."
      ]
    }
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Sylvan"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/autumn-eladrin.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S",
    "Y"
  ],
  "environment": [
    "forest"
  ],
  "languageTags": [
    "C",
    "E",
    "S"
  ],
  "otherSources": [
    {
      "page": 195,
      "source": "MTF"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell hold person}"
      ],
      "daily": {
        "1e": [
          "{@spell greater restoration}",
          "{@spell revivify}"
        ],
        "2e": [
          "{@spell cure wounds} (as a 5th-level spell)",
          "{@spell lesser restoration}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The eladrin casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 16}):"
      ]
    }
  ],
  "attachedItems": [
    "longbow|phb",
    "longsword|phb"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionInflict": [
    "charmed"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}