Medium humanoid, any alignment
- Armor Class
- 17 (half plate armor)
- Hit Points
- 143 (26d8 + 26)
- Speed
- 30 ft.
- Challenge
- 7 (2,900 XP)
STR
12
+1
DEX
15
+2
CON
13
+1
INT
18
+4
WIS
18
+4
CHA
18
+4
- Saving Throws
- Cha +7, Con +4, Dex +5, Wis +7
- Skills
- History +7, Survival +7, Deception +7, Intimidation +7
- Senses
- darkvision 60 ft., passive Perception 14
- Languages
- Celestial, Common, Elvish
Traits
Fey Ancestry.
The elf has advantage on saving throws it makes to avoid or end the charmed condition on itself, and magic can't put it to sleep.
Unusual Nature.
The elf doesn't require sleep.
Actions
Multiattack.
The elf makes two Longsword or Longbow attacks.
Longsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage when used with two hands, plus 14 (4d6) radiant damage.
Longbow.
Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 14 (4d6) radiant damage.
Spellcasting
Spellcasting.
The elf casts the following spell, using Wisdom as the spellcasting ability: