Medium plant, unaligned
- Armor Class
- 12 (natural armor)
- Hit Points
- 26 (4d8 + 8)
- Speed
- 10 ft.
- Challenge
- 1 (200 XP)
STR
16
+3
DEX
8
-1
CON
14
+2
INT
6
-2
WIS
10
+0
CHA
3
-4
- Damage Resistances
- cold; radiant
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 10
Traits
Illumination.
While it has at least 1 hit point, the astral blight sheds dim light in a 10-foot radius.
Unusual Nature.
The blight doesn't require air or sleep.
Actions
Multiattack.
The blight makes two Heat-Draining Vine attacks.
Heat-Draining Vine.
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) radiant damage, and if the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the target takes 3 (1d6) cold damage at the start of each of its turns. The blight has two vines, each of which can grapple one creature.