Asha Vandree

CreatureOotAp. 92014

Medium humanoid, any alignment

Armor Class
13 (chain shirt)
Hit Points
27 (5d8 + 5)
Speed
30 ft.
Challenge
2 (450 XP)
STR
10
+0
DEX
10
+0
CON
12
+1
INT
13
+1
WIS
16
+3
CHA
13
+1
Skills
Medicine +7, Religion +5, Perception +5, Persuasion +3
Senses
darkvision 120 ft., passive Perception 13
Languages
any two languages, Elvish, Undercommon

Traits

Divine Eminence.

As a bonus action, Asha can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Asha expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Fey Ancestry.

Asha has advantage on saving throws against being charmed, and magic can't put Asha to sleep.

Sunlight Sensitivity.

While in sunlight, Asha has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Mace.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Spellcasting

Spellcasting.

Asha is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Asha has the following cleric spells prepared:

Innate Spellcasting.

Asha's innate spellcasting ability is Charisma (spell save DC 11). Asha can innately cast the following spells, requiring no material components:

Raw data
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      "ac": 13,
      "from": [
        "{@item chain shirt|phb}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 27,
    "formula": "5d8 + 5"
  },
  "cha": 13,
  "con": 12,
  "dex": 10,
  "int": 13,
  "str": 10,
  "wis": 16,
  "name": "Asha Vandree",
  "page": 9,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      {
        "tag": "elf",
        "prefix": "Drow",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "medicine": "+7",
    "religion": "+5",
    "perception": "+5",
    "persuasion": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Divine Eminence",
      "entries": [
        "As a bonus action, Asha can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 ({@damage 3d6}) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Asha expends a spell slot of 2nd level or higher, the extra damage increases by {@damage 1d6} for each level above 1st."
      ]
    },
    {
      "name": "Fey Ancestry",
      "entries": [
        "Asha has advantage on saving throws against being {@condition charmed}, and magic can't put Asha to sleep."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, Asha has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Mace",
      "entries": [
        "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d6}) bludgeoning damage."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "OotA",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "any two languages",
    "Elvish",
    "Undercommon"
  ],
  "traitTags": [
    "Fey Ancestry",
    "Sunlight Sensitivity"
  ],
  "damageTags": [
    "B",
    "R"
  ],
  "tokenCustom": true,
  "languageTags": [
    "X"
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  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell light}",
            "{@spell sacred flame}",
            "{@spell thaumaturgy}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell cure wounds}",
            "{@spell guiding bolt}",
            "{@spell sanctuary}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell lesser restoration}",
            "{@spell spiritual weapon}"
          ]
        },
        "3": {
          "slots": 2,
          "spells": [
            "{@spell dispel magic}",
            "{@spell spirit guardians}"
          ]
        }
      },
      "ability": "wis",
      "headerEntries": [
        "Asha is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save {@dc 13}, {@hit 5} to hit with spell attacks). Asha has the following cleric spells prepared:"
      ]
    },
    {
      "name": "Innate Spellcasting",
      "will": [
        "{@spell dancing lights}"
      ],
      "daily": {
        "1e": [
          "{@spell darkness}",
          "{@spell faerie fire}",
          "{@spell levitate} (self only)"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Asha's innate spellcasting ability is Charisma (spell save {@dc 11}). Asha can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "mace|phb"
  ],
  "_copy_templates": [
    {
      "name": "Drow (Levitate)",
      "source": "PHB"
    }
  ],
  "damageTagsSpell": [
    "N",
    "O",
    "R"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "CC",
    "I"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}