Ash Zombie

CreatureLMoPp. 312014

Medium undead, neutral evil

Armor Class
8
Hit Points
22 (3d8 + 9)
Speed
20 ft.
Challenge
1/4 (50 XP)
STR
13
+1
DEX
6
-2
CON
16
+3
INT
3
-4
WIS
6
-2
CHA
5
-3
Saving Throws
Wis +0
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands all languages it spoke in life but can't speak

Traits

Undead Fortitude.

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Ash Puff.

The first time the zombie takes damage, any living creature within 5 feet of the zombie must succeed on a DC 10 Constitution saving throw or gain disadvantage on attack rolls, saving throws, and ability checks for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on it early with a successful save.

Actions

Slam.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Raw data
{
  "ac": [
    8
  ],
  "cr": "1/4",
  "hp": {
    "average": 22,
    "formula": "3d8 + 9"
  },
  "cha": 5,
  "con": 16,
  "dex": 6,
  "int": 3,
  "str": 13,
  "wis": 6,
  "name": "Ash Zombie",
  "page": 31,
  "save": {
    "wis": "+0"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "speed": {
    "walk": 20
  },
  "trait": [
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead."
      ]
    },
    {
      "name": "Ash Puff",
      "entries": [
        "The first time the zombie takes damage, any living creature within 5 feet of the zombie must succeed on a {@dc 10} Constitution saving throw or gain disadvantage on attack rolls, saving throws, and ability checks for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on it early with a successful save."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) bludgeoning damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "LMoP",
  "passive": 8,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "understands all languages it spoke in life but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Undead Fortitude"
  ],
  "damageTags": [
    "B"
  ],
  "reprintedAs": [
    "Ash Zombie|PaBTSO"
  ],
  "languageTags": [
    "CS",
    "LF"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}
Ash Zombie ยท Wiki