Small/Medium humanoid, neutral
- Armor Class
- undefined
- Hit Points
- 6 plus six times your Captain level (the ascetic has a number of Hit Dice [d8s] equal to your Captain level)
- Speed
- 40 ft.
- Proficiency Bonus
- equals your Proficiency Bonus
- Saving Throws
- Dex 3+PB, Str 0+PB
- Skills
- Insight +2+PB, Acrobatics +3+PB
- Senses
- passive Perception 12
- Languages
- Common plus one other language
Traits
Simple weapons
Martial Excellence. The ascetic has a +1 bonus to its attack and damage rolls. This bonus increases to +2 at Captain level 9, and +3 at Captain level 13.
Actions
Melee Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, reach 5 ft. Hit: 1d6 plus your Charisma modifier Bludgeoning damage.
Multiattack. The ascetic makes two Unarmed Strikes.
Bonus Actions
Flurry of Blows (2/Day). The ascetic makes one Unarmed Strike. The ascetic can take this Bonus Action once more at Captain levels 9 (3/Day), 13 (4/Day), and 17 (5/Day).
Reactions
Deflect Attack. Trigger: The ascetic is hit by an attack roll and takes Bludgeoning, Piercing, or Slashing damage from it. The ascetic reduces the damage taken by your Captain level.