Armored Troglodyte

CreatureWDMMp. 1502014

Medium humanoid, chaotic evil

Armor Class
14 (breastplate)
Hit Points
13 (2d8 + 4)
Speed
30 ft.
Challenge
1/4 (50 XP)
STR
14
+2
DEX
10
+0
CON
14
+2
INT
6
-2
WIS
10
+0
CHA
6
-2
Skills
Stealth +2
Senses
darkvision 60 ft., passive Perception 10
Languages
understands Undercommon but can't speak

Traits

Chameleon Skin.

The troglodyte has advantage on Dexterity (Stealth) checks made to hide.

Stench.

Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity.

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The troglodyte either makes two attacks with its longsword, or it makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Longsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item breastplate|phb}"
      ]
    }
  ],
  "cr": "1/4",
  "hp": {
    "average": 13,
    "formula": "2d8 + 4"
  },
  "cha": 6,
  "con": 14,
  "dex": 10,
  "int": 6,
  "str": 14,
  "wis": 10,
  "name": "Armored Troglodyte",
  "page": 150,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "troglodyte"
    ],
    "type": "humanoid"
  },
  "skill": {
    "stealth": "+2"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Chameleon Skin",
      "entries": [
        "The troglodyte has advantage on Dexterity ({@skill Stealth}) checks made to hide."
      ]
    },
    {
      "name": "Stench",
      "entries": [
        "Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a {@dc 12} Constitution saving throw or be {@condition poisoned} until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The troglodyte either makes two attacks with its longsword, or it makes three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    },
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage, or 7 ({@damage 1d10 + 2}) slashing damage if used with two hands."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WDMM",
  "_isCopy": true,
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "understands Undercommon but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "CS",
    "U"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}
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