Armanite

CreatureMPMMp. 502014

Large fiend, chaotic evil

Armor Class
16 (natural armor)
Hit Points
94 (9d10 + 45)
Speed
60 ft.
Challenge
7 (2,900 XP)
STR
21
+5
DEX
18
+4
CON
21
+5
INT
8
-1
WIS
12
+1
CHA
13
+1
Damage Resistances
cold; fire; lightning
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 11
Languages
Abyssal, telepathy 120 ft.

Traits

Magic Resistance.

The armanite has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The armanite makes one Claw attack, one Hooves attack, and one Serrated Tail attack.

Claw.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 9 (2d8) lightning damage.

Hooves.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Serrated Tail.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage.

Lightning Lance 5.

The armanite looses a bolt of lightning in a line that is 60 feet long and 10 feet wide. Each creature in the line must make a DC 15 Dexterity saving throw, taking 36 (8d8) lightning damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 94,
    "formula": "9d10 + 45"
  },
  "cha": 13,
  "con": 21,
  "dex": 18,
  "int": 8,
  "str": 21,
  "wis": 12,
  "name": "Armanite",
  "page": 50,
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "speed": {
    "walk": 60
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The armanite has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The armanite makes one Claw attack, one Hooves attack, and one Serrated Tail attack."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d4 + 5}) slashing damage plus 9 ({@damage 2d8}) lightning damage."
      ]
    },
    {
      "name": "Hooves",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 16} Strength saving throw or be knocked {@condition prone}."
      ]
    },
    {
      "name": "Serrated Tail",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) slashing damage."
      ]
    },
    {
      "name": "Lightning Lance {@recharge 5}",
      "entries": [
        "The armanite looses a bolt of lightning in a line that is 60 feet long and 10 feet wide. Each creature in the line must make a {@dc 15} Dexterity saving throw, taking 36 ({@damage 8d8}) lightning damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MPMM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/armanite.opus",
    "type": "internal"
  },
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "L",
    "S"
  ],
  "environment": [
    "underdark"
  ],
  "languageTags": [
    "AB",
    "TP"
  ],
  "otherSources": [
    {
      "page": 131,
      "source": "MTF"
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionImmune": [
    "poisoned"
  ],
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ]
}