Aribeth de Tylmarande

CreatureMaBJoVp. 1082014

Medium undead, neutral evil

Armor Class
17 (half plate armor)
Hit Points
120 (16d8 + 48)
Speed
30 ft.
Challenge
10 (5,900 XP)
STR
16
+3
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
13
+1
CHA
16
+3
Skills
Religion +4, Perception +5
Damage Immunities
necrotic; bludgeoning, piercing, slashing from nonmagical weapons that aren't silvered
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 15
Languages
Common, Elvish, Infernal

Traits

Infernal Tracker.

Aribeth knows the distance to and direction of any creature that has broken a pact with Mephistopheles, even if the creature and Aribeth are on different planes of existence.

Magic Resistance.

Aribeth has advantage on saving throws against spells and other magical effects.

Nightmare.

Aribeth is accompanied by a nightmare. The nightmare allows Aribeth to use it as a mount.

Regeneration.

Aribeth regains 20 hit points at the start of her turn. If Aribeth takes radiant damage, this trait doesn't function at the start of Aribeth's next turn. Aribeth's body is destroyed only if she starts her turn with 0 hit points and doesn't regenerate.

Shadows.

Three shadows hide within the saddle of Aribeth's nightmare. These shadows only come out if there is a creature within 30 feet that is at 0 hit points. When that happens, a shadow emerges and attacks the creature in order to make it fail a death saving throw. It continues to do so until the creature is dead.

Sunlight Sensitivity.

While in sunlight, Aribeth has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

Aribeth makes three Void or Unholy Strike attacks.

Void.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used with two hands, plus 7 (2d6) necrotic damage. A creature reduced to 0 hit points from damage dealt by the sword Void dies and can't be revived by any means short of a wish spell.

Unholy Strike.

Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 12 (2d8 + 3) necrotic damage.

Reactions

Parry.

Aribeth adds 4 to her AC against one melee attack that would hit her. To do so, Aribeth must see the attacker and be wielding a melee weapon.

Spellcasting

Spellcasting.

Aribeth casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "{@item half plate armor|PHB|half plate}"
      ]
    }
  ],
  "cr": "10",
  "hp": {
    "average": 120,
    "formula": "16d8 + 48"
  },
  "cha": 16,
  "con": 16,
  "dex": 14,
  "int": 10,
  "str": 16,
  "wis": 13,
  "name": "Aribeth de Tylmarande",
  "page": 108,
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "religion": "+4",
    "perception": "+5"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Infernal Tracker",
      "entries": [
        "Aribeth knows the distance to and direction of any creature that has broken a pact with Mephistopheles, even if the creature and Aribeth are on different planes of existence."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Aribeth has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Nightmare",
      "entries": [
        "Aribeth is accompanied by a {@creature nightmare}. The nightmare allows Aribeth to use it as a mount."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "Aribeth regains 20 hit points at the start of her turn. If Aribeth takes radiant damage, this trait doesn't function at the start of Aribeth's next turn. Aribeth's body is destroyed only if she starts her turn with 0 hit points and doesn't regenerate."
      ]
    },
    {
      "name": "Shadows",
      "entries": [
        "Three {@creature shadow||shadows} hide within the saddle of Aribeth's nightmare. These shadows only come out if there is a creature within 30 feet that is at 0 hit points. When that happens, a shadow emerges and attacks the creature in order to make it fail a death saving throw. It continues to do so until the creature is dead."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, Aribeth has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Aribeth makes three Void or Unholy Strike attacks."
      ]
    },
    {
      "name": "Void",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage or 8 ({@damage 1d10 + 3}) slashing damage if used with two hands, plus 7 ({@damage 2d6}) necrotic damage. A creature reduced to 0 hit points from damage dealt by the sword Void dies and can't be revived by any means short of a {@spell wish} spell."
      ]
    },
    {
      "name": "Unholy Strike",
      "entries": [
        "{@atk rs} {@hit 7} to hit, range 120 ft., one target. {@h}12 ({@damage 2d8 + 3}) necrotic damage."
      ]
    }
  ],
  "immune": [
    "necrotic",
    {
      "cond": true,
      "note": "from nonmagical weapons that aren't silvered",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MaBJoV",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "Aribeth adds 4 to her AC against one melee attack that would hit her. To do so, Aribeth must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Infernal"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Magic Resistance",
    "Regeneration",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "N",
    "S"
  ],
  "languageTags": [
    "C",
    "E",
    "I"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1": [
          "{@spell dispel magic}"
        ],
        "2e": [
          "{@spell aid}",
          "{@spell command}",
          "{@spell magic weapon}",
          "{@spell searing smite}",
          "{@spell shield of faith}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "Aribeth casts one of the following spells, using Charisma as the spellcasting ability (spell save {@dc 15}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "damageTagsSpell": [
    "F"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "wisdom"
  ]
}