Small/Medium humanoid, neutral
- Armor Class
- 17
- Hit Points
- 170 (31d8 + 31)
- Speed
- 30 ft.
- Challenge
- 12 (8,400 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
20
+5
WIS
15
+2
CHA
16
+3
- Saving Throws
- Int +9, Wis +6
- Skills
- Arcana +13, History +9, Perception +6
- Damage Immunities
- psychic
- Condition Immunities
- charmed (with Mind Blank)
- Senses
- passive Perception 16
- Languages
- Common plus five other languages
Traits
Magic Resistance.
The archmage has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack.
The archmage makes four Arcane Burst attacks.
Arcane Burst.
Melee or Ranged Attack Roll: +9, reach 5 ft. or range 150 ft. Hit: 27 (4d10 + 5) Force damage.
Spellcasting
Spellcasting.
The archmage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):
Misty Step (3/Day).
The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Protective Magic (3/Day).
The archmage casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.